Unpatched vs Patched & English vs Japanese differences.
3 years ago
Virginia, USA

Uncharted: Golden Abyss unpatched vs patched and english vs japanese differences. (Some changes not documented, and some may be different between patch/language but not categorized correctly.) Current best version: Japanese Unpatched.

PATCHED	vs UNPATCHED

1.01 Fixed some bugs and added support for the Treasure Map DLC. 1.02 Increased black market trade frequency and messed with the black market screen, adjusted the higher difficulties, stopped resetting statistics, improved trophy verification, and fixed network connectivity. 1.03 Increased the drop rates of ingame bounties and added the Fight for Fortune cards to the game.

-Unpatched has significantly faster loading times for restarting checkpoints/deaths. (probably due to the FfF cards) -Bridge skip in chapter 1 is impossible on patched. -The last treasure in Chapter 11 is significantly harder to collect unpatched. -After the digsite in Chapter 2, you can jump on the rope before chase does, however in unpatched you can actually climb it, compared to patched where it just stops you there.

ENGLISH	vs JAPANESE

-Machete QTE's are different. Jp has almost exclusively Z and X patterns. -Jp cant jump out of ADS on Chapter 1 balance skip. -Jp has a distinct lack of some sound effects pertaining to the pause menu and the journal. -The black market is absent from the Unpatched Japanese, despite being in Unpatched English. -Fortunes are called Treasures on the Jp release. -On the Jp release, when collecting a treasure/mystery the return icons are static, whereas the english release has them scroll up from the bottom of the screen. -After the digsite in Chapter 2, you climb a rope and jump off the ledge, in english the cutscene starts immediately. jp has to walk forward a bit to trigger it. -After certain cutscenes the game will not let you walk in the english version so that your companion can run ahead. Jp you can move immediately. -Japanese has some Slow Mo jumps removed. -Balance skip in Chapter 4 is impossible on English because the point that the balance starts is later. -Japanese doesnt have many, if at all, explosive barrels in Chapters 5/6. -Low cover clipping seems to be effected differently in Japanese, long guns work better, and sometimes it feels like using a short gun just wont move you at all. -In Chapter 15, there is only 1 sniper rifle, which means you have to be careful with your shots. -The Japanese version will not always automatically put you in turrets during their respective fights. -Chapter 22 you can walk along the ledges towards the end, where you cant in the english version. -Theres extra enemies in Chapters 18/19, even on Very Easy. -In alot of the earlier levels, there seems to be a lack of shotgun enemies, instead being replaced with normal base enemies. -The balance section of chapter 21 doesnt exist in japanese. -The balance section of chapter 29 also doesnt exist in japanese. -However there is a balance section in chapter 32 that is only in japanese, thankfully this one can be jumped across to skip. -At the end of chapter 26 there are enemies in the wall that will shoot you on japanese. -The rope at the end of chapter 32 is already down before Chase gets to it, so you can climb down immediately on japanese. -One of the QTE's in both the Dante and Guerro fights are different in japanese. -The Japanese version has to do the puzzle in chapter 20, regardless if you've done it before. -The proxy in chapter 28 only works on english.

Please use this thread to post anymore differences you come across or anything that i have incorrectly posted.

Edited by the author 2 years ago
Game stats
Followers
46
Runs
17
Players
4
Latest threads