Feedback thread
9 years ago
Moray, Scotland
Treya
She/Her, They/Them
4 years ago

On an unrelated note, here's some quality of life improvement ideas for marathons on speedrun.com;

Auto-synchronization between horaro and speedrun.com - virtually nobody uses the latter for putting up schedules, it's not convenient to update on two websites at once.

Notifications if a game you followed gets accepted into a marathon.

Past and and upcoming marathons a user has taken/is taking part in. Can also be manually added if the user do so wishes.

If a marathon is currently running, it is temporarily kept to the top of the marathon forums and categorized as so. Lets also say if the schedule was auto-synchronized with horaro or on speedrun.com itself, no additional input is needed on the organisers end.

Below currently running marathons would be Upcoming as middle and Past as a bottom category. This would help clean it up a lot and combat necroposting.

When submitting a game, let players submit subdefinitions of main categories without the need to type them. It's all fine if it's just Any% with no other specification, but some have ones like certain characters and different rulesets.

Edited by the author 4 years ago
Quivico and ShikenNuggets like this
Texas, USA

It would be really nice if speedrun.com was open-sourced and recoded from ground up without using PHP.

Instead of having users apply to be developers, the code base should be open to view and submit pull requests to. This would accelerate development and invite a culture of open feedback.

New York, USA

I love the idea of a culture of open feedback. Unfortunately that, like the MMLB/SR API sync, is still in development. As recently as a few hours ago, a guy got his post deleted when he expressed some concern over inactive moderators of a particular leaderboard. You hate to see it.

Texas, USA

In the audit log, it would be great if we could see more information about the run such as:

  • Category
  • Time
  • Platform
  • Other variables

Currently these show up as numbers. "Cat" and "Values" here aren't very helpful for identifying which run is which.

{ "cat": 96675, "level": null, "video": "", "comment": "Don't know exact time.", "players": [ "Buckeye" ], "values": { "10561": 35881, "35441": 119685, "35508": 119929 } }

1, Imaproshaman, and dha like this
Texas, USA

Being able to export the audit log would also be a great feature

Edited by the author 4 years ago
Imaproshaman likes this
United Kingdom

Runs which tie a current world record shouldn't notify every follower of that game with "X WR has been beaten by Y with a time of Z". It should say, "X WR has been tied by Y with a time of Z". Just a little nitpick heh.

1, ShikenNuggets and 2 others like this
Estonia

I got a friend invite from a scammer who messaged me on discord, trying to get my personal information. The only place where I've had to link my discord is speedrun.com which already gets bots regularly. Since people have to put out ways for other people to contact them due to the lack of internal messaging system on speedrun.com, I doubt this will be the last time it happens.

In some distant future when the messaging system is operational, I hope we can finally remove the tags for our personal accounts about our other social media sites. The game moderators already need to have email verification, so as a replacement method to contact a mod could be to give them a personal message and if they haven't been online for, let's say, 10 days or so, the message would pop up as a notification in their email box.

There's people who are more susceptible to scamming than others and as a result of this incident, I'd like to ask for personal messages to become a bigger priority in the "to do list" than it has been so far.

Canada

I really don't think moving all speedrunning-related contact here would solve that problem. You're gonna get weird scam messages no matter what, whether it's on Discord, or Twitter, or emails, or here on speedrun.com (you've mentioned the somewhat ridiculous number of bots in the forums here, that would almost certainly translate into scam messages if/when the messaging system is introduced). That's just a harsh reality of being online and having any open lines of communication.

In any case, I suspect we won't be removing the social media requirement for moderators at any point, even if/when messaging becomes a thing.

For what it's worth, I've been a mod on several games, been very active in the forums, and had all sorts of contact info listed on my profile for over 2 years, and I've only ever gotten 2 sketchy DMs on anything (both of which were quite blatant, probably bots, and blocked instantly).

Estonia

Sure, I realize there will always be the issue of bots, scammers etc. I'd just prefer the issue to stay here rather than have scammers use this as a hub to invade other social media sites where I might socialize with my closest friends and family members.

A little side note: bots might be easier to detect, scammers a little less so. It might be blatant for you but it doesn't translate to everyone. Removing the over reliance of other social media sites could mitigate some of the damage. It protects people's privacy a little better.

I won't pursue this issue any longer, just wanted to make my concerns heard.

Edited by the author 4 years ago
Canada

I don't know, I really don't see how having scammers here instead of having them there would be any sort of improvement. You're still looking at the messages (I hope) so you're not avoiding them in any way (if anything you're gonna get even more nonsense), and it's not like you'll suddenly stop getting scam messages elsewhere if you remove it from your profile here. It happens everywhere, all the time, this isn't a speedrun.com specific issue in any way.

There's plenty of reasons to want the messaging system, but this just doesn't seem like one of them.

[quote=Uniwersal]It might be blatant for you but it doesn't translate to everyone[/quote]

I understand this concern, but the answer is "learn to spot scammers", not "use a different messaging system that won't protect you from this problem in any way".

Estonia

I believe you both missed my core issue with this. I know that there will always be bots and stuff. My point was that this is the only site where I have to reveal personal info to the public. It's something that scammers seek, a hub for free contacts on random people, allowing them to contact people on social media sites where they normally wouldn't be able to. Discord, facebook, steam and some others being the obvious ones. I'd prefer these scammers/bots not to flow to my other communication devices just because of speedrun.com.

I don't expect any action to be taken from this. Just wanted to spread awareness to moderators of the site that these things do happen on a more frequent basis than they are reported and it is an issue that is most likely to grow as the site gains popularity. Being a moderator of a game is currently equivalent to giving your phone number and all your contact info to an advertising company.

The recent email verification for moderators was a great addition for the site's security. I just wish that user security and user privacy would be taken a look at as well as the site continues to grow.

England

I'd love to see the new verification page revamped a little bit. It's not great for games that use centiseconds, such as virtually every Sonic game and is currently a bit of a nuisance to work with.

Let's say I finish a stage in 1 minute, 20 seconds and 55 centiseconds. That's 1:20.55. Thing is, if you enter those values as-is into the submission boxes, the millisecond field reads it as just that, milliseconds. So every instance of that time value is automatically submitted as "1:20.055" which is incorrect. The old site layout didn't do this, so I don't know what changed, but having some option to set this behaviour by millisecond or centisecond timing would be very welcome.

Imaproshaman and dha like this
United States

I'd like to see an option to sort the game list by follower count.

United States

It would be nice if we were allowed to add multiple discord links to a game page. There are cases that I've seen where the community for a certain game is spread across multiple servers, so having to choose only one to represent the game is rather inconvenient.

Oxknifer likes this
Antarctica

Why would a community for a game be spread out over multiple servers? I'm genuinely curious what games are setup like that because I can't imagine a scenario where a game would want to segregate it's community as such. I would see it as a huge headache for anyone trying to gather or research resources for a game.

Netherlands

@Sonikkustar Alternatively, you can always make a forum post linking the other Discords in your case. Preferably, you'd like the leaderboard to have one Discord as single entry point for users who have interest in the leaderboard.

United States

Please add an option to disable loading the series filters on mobile; series take like an entire minute to load because it has to load in the thousands of filter options before condensing them. Alternatively, would it be possible to make it only load the condensed list of filters when loading a series, and then load the rest of the filters if someone clicks view all? Thanks.

Edited by the author 4 years ago
Gaming_64, Imaproshaman and 3 others like this
Canada

Would be nice if you could have custom sections in Resources (and also remove unused/unneeded sections). I have something I want to add for a game I run that doesn't really fit under "Tools", "Saves", "Splits", or "Patches".

Oxknifer and Imaproshaman like this
Netherlands

@Timmiluvs Majora's Mask has a separate learning discord from the main runner discord, funny enough.

Texas, USA

@Timmiluvs For instance, scoping out to Discords that cover game, platform, developer, etc. I'd love to be able to link people to a specific mobile game discord, as well as the Mobile Speedrunning Discord itself.

So even an optional second or third Discord link would be nice.​

Imaproshaman likes this