I was thinking of different ways of spicing up the game, and a category that came to mind was Smoke %. Im not sure if this run has been suggested or completed before, but i do have some rules.
Timer starts on Interact with Smoke starting the first Smoke mission. (Recomended to use a completed file, then backtrack to the living forest that way all the necessary platform skills are unlocked already.)
Players finish all 5 Smoke missions as fast as possible.
Timer ends after final Smoke dialogue box closes after the 5th mission is turned in.
100% open to suggestions and citicism. I'm just thinking that newer, more fun categories could interest more players. It will also show off slightly different routing and areas.
It seems like the vote is in favor of adding the new category lol. I will do some testing on routing and stuff to make sure it's viable, then I'll add the page.
Smoke% and Smoke% (Coop) have both been added! My limited testing shows the run should be ~20min long, but I myself haven't completed any runs to submit. I do not see obvious places where out-of-bounds tricks will break the run so for now I will leave it as one category, but if routing is found then I will split the categories into glitched/glitchless.
I also recommend playing from a mostly completed game file so that cutscenes and platforming abilities will be unlocked.
If anyone has any questions, suggestions or concerns feel free to let me know.