Chapter 2 "True Pacifist"? (AKA. "Spare Berdly"%)
2 years ago
British Columbia, Canada

If Chapter 1 True Pacifist can be it's own category so Can this. It also changes the strategy more than Chapter 1's category did. Here are 2 rules I've figured out:

  1. No Attacking enemies, you can only spare them. You don't need to recruit every enemy, unlike All Recruits. (Note A: All Recruits is more similar to All Yellow Credits, plus Berdly still loses his arm in that route.)
  2. You must win both Birdly Fights through Mercy and Loosen Berdly's Wire against Queen. Pacifying Birdly when he's under 50% HP in the first fight is allowed, Ice Shocking Berdly to death in the Second fight is not allowed. (Note B: This is to make sure berdly doesn't lose his arm after the Queen Fight.) Video Demonstration of the Run (55:59):

There isn't a category where we don't Ruin Berdly's life, yet, so why not make one? Let's Discuss.

switch_runner likes this
Western Australia, Australia

The only reason CH1 True Pacifist was made because we were thinking that True Pacifist will be a lot more different or important however there’s no difference doing True Pacifist besides for Recruits so there’s not much point having a True Pacifist category.

There’s little discussion to remove it as there’s a lot of runs on the board; the Jevil leaderboard is the same.

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Addition of IGT to Deltarune

About a month ago, there was a community poll held in the discord to add IGT to Deltarune. After a close poll of about 70 to 5, we have added the use of IGT to the game. This IGT only makes a difference to the All Chapters categories, removing the time spent switching between chapter 1 and chapter 2

1 year ago