To Live/Die in Alderney
8 years ago
United States

The left route is, at most, a few seconds slower than the right. It's a bit more complicated as well.

The right route is, at most, a few seconds faster than the left. It's also an easier drive.

The Pay n Spray route is easy, but risky. Cops might see you entering the Pay n Spray and/or there might not be a cab nearby after exiting. It's also slower than the both the left and right route with quick/average escapes and quick/average cab spawns.

The right route with a quick/average wanted escape and a cab spawn nearby or along the route is your best option. Just make sure to properly shoot down the helicopter so it blows up on impact (drops your wanted level to two stars) and to not set your vehicle density to 100 until you lose the cops.

How you should time your kill on the heli pilot to pretty much guarantee it blows up on impact:

If you follow the route to the meetup point, as seen in these videos, but get too far ahead near the end, you risk losing Bell. The best advice is to simply slow down a little bit and to stick to the left side of the road, which is the oncoming lanes, which would be after the 1:15 mark in the video. You can see that I did the exact opposite, and it failed.

¤Kill Frankie because he's slower than Bell at getting to the van ¤If the heli doesn't explode on impact, you won't drop to two stars ¤Blowing up the heli with a rocket or grenade will not drop your wanted level to two stars ¤It's possible to see Bell's blip stop moving. What's happened is that he has warped out of his car and his car is still driving along the route he normally takes. This doesn't cause any issues other than not being able to see where his car is at. If you're worried about getting too far ahead, just follow the explanation stated above and you'll be fine ¤While waiting for Bell, always wait where I sit in the videos

Noz likes this
United States

Following Bell (directly behind his car) is never the best thing to do, at any point along the route.

¤Test 1, followed Bell: His car reached the turn onto the curved road at 1:13 and the drive finished at 2:32 Test 2, didn't follow Bell (route seen in the first video in this thread): Turn at :58, finished at 1:52 Test 3, didn't follow Bell (route seen in the first video in this thread): Turn at 1:00, finished at 1:50

¤This could have been slightly faster as I did get spun out at one point (after the mentioned turn), but the loss is no more than 3-5 seconds

United States

I don't know for sure. It's best to not go any further than you see in these videos, and to even hang back a little bit more than what you see here, but always stay ahead of him. Once you're ahead of him, he's moving as fast as possible.

Game stats
Followers
794
Runs
793
Players
145
Latest news
We're raising our video submission standards

I remember many years ago viewing the beginning of a highlighted run which started just as the previous attempt was coming to a semi-disastrous close. Sometimes a VOD like this was accompanied by a remark signaling frustration or lost hope which, I suppose, the runner felt was a bit of amusing juxta

1 year ago
Latest threads
Moderators