Co-op legitimacy
6 years ago
Łódzkie, Poland

Hirexen, now you say that. Once we start playing you'll wish for me to game over so you can get a good run going :)

In all seriousness, though. I know my voice doesn't mean much among more experienced runners but since I've been named by one I feel that I can add my 2 cents. If the category is called coop it means working together and that's the only way I would enjoy running it.

ZmicK_TricK and Angrylanks like this
California, USA

I can’t really expand on this too heavily right now but the whole idea behind co-op play is to play together. I don’t think it’s asking too much for both players to finish a co op run. If it’s just a vessel to speed up player then whats the point of calling it co op? Might as well call it assisted 1 player. An excuse for the better player to just play the second half. I didn’t get a chance to read everything but that’s my opinion on the matter. Co op should be played throughout the game as both players.

ZmicK_TricK and Angrylanks like this
Czech Republic

I wonder what would Left 4 Dead community say about this thread :)

Meiling likes this
Florida, USA

I would offer this.

Cooperative play means that two or more people are working together toward the same objective. If one player quits, both deserve to lose. In this kind of a two player setting where you really can't help your teammate at all, and you can actually really hurt them, both players should have to complete the game for the time to count. Dying on purpose so that you can get carried to a record is trash, at best.

But my opinion is just one among many.

ZmicK_TricK likes this
United States

We're in very strong agreement here that we don't want to allow Game Overs.

Unless I missed something along the way, it sounds like only reason why we're hesitating because we want to be fair to runners who used a different rule set before it's changed. I'm not sure there's really a single solution that fixes this conflict.

Maybe some of you are more creative than I am, but I only see a handful of ways this could go.

  1. Don't change anything.

  2. Make new categories.

  3. Change the rules for Coop and accept that we have to reject old runs.

  4. Define a ruleset that allows for certain (possibly arbitrary) exceptions to disallowing the Game Over abuse.

None of these are clean solutions, but I think in at least outlining the options, we can have some kind of agreement on which ones are worse than others.

Edited by the author 6 years ago
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