Autosplitter Update
4 years ago
Germany

I updated the Autosplitter to support splitting at the end of Any%. It worked in my testing, but since it is based on different memory addresses from the other splits, it may not work correctly for everyone, idk.

Let me know if you tried it and it worked/didn't work. It should be enabled by default.

Germany

More updates, most notably added support for the GoG and EGS versions and added more splits, based on cinematic cutscenes.

I tried to choose reasonable additional split positions, but of course it depends on what the game has available and what the Autosplitter can detect (as in, what I know a working memory address for). Some sections are still pretty long with no splits in between, while others are rather short. But if you prefer to have more granular splits, you can now have a maximum of 27 (instead of 14) segments splits automatically.

I've updated the splits in the Resources section for both the default and all Autosplitter splits enabled. If you want to customize what is split or get information on when the splits occur, check out the Autosplitter settings and hover over the individual settings to show tooltips.

I've tested this on all three versions I have (Steam, GoG and EGS), however if you run into issues (e.g. if the memory addresses are different for some reason and it doesn't work properly), please let me know.

tielqt likes this
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