Is my mod list OK for speedrunning?
3 years ago
Alabama, USA

I use Fabric and Sodium. I just downloaded it because it's better than OptiFine and OF got banned anyways. I know Sodium is A-OK so I'll ask about my other mods on the list. I use 4 mods to replace OF's features. They are:

LambDynamicLights - It's in the name, take a wild guess Mod Menu - It's required for the above to work WI Zoom - Take a guess Colormatic - Used for a fullbright skybox resource pack I made, similar to how Dream has it, where the sky is always bright like daytime but everything else (except the Nether) is lit normally.

Can I submit runs under this list or am I going to need to remove some of these? None of these to my knowledge modify gameplay at all, just how it's viewed & rendered. If they interfere with the game in a way that's not allowed, or just not allowed anyways, please let me know.

Edited by the author 3 years ago
ArticianSR likes this
England

Only the Jelly Squid mods are allowed (Sodium, Lithium and Phosphor)

Alabama, USA

Maccysundae - Only the Jelly Squid mods are allowed (Sodium, Lithium and Phosphor)

I'm curious -- What gives this mod creator a pass? Is there a reason why the other ones aren't allowed? I'm okay with disabling the other mods that aren't JellySquid but it's a little weird to me those mods are okay while other mods that are seemingly just as cosmetic are banned, supposedly because of who made them?

MehmoTheReal -- zoom isn't allowed in 1.0-1.15

Okay, I'll disable it. Why though?

Edited by the author 3 years ago
England

the allowed JellySquid mods are purely to make the game run better I dont know if JellySquid has made other mods, but the 3 listed are the only allowed ones and the others, while cosmetic, change the game from being "vanilla" which is why it's only optimisation mods allowed

ArticianSR likes this
Germany

Zoom can be an unfair advantage

Mika_MDF and ArticianSR like this
India

DynamicLighting is also not allowed

Mika_MDF and Abhirup_0 like this
Indonesia

@Roadhog360 the point is to speedrun as vanilla as possible. The only allowed mod are Optifine and Jellysquid. Optifine mess with mob spawning, thus not vanilla. So it get banned in 1.16+. Fullbright & Dynamic Light give you advantage, coz other runner dont use it. You can modify Gamma up to 5.0 in option.txt. Its vanilla and legal. Obey the rules if you want to be verified, just saying...

Alabama, USA

I said I'm willing to obey the rules, I just wanted to know why the rules are in place as a curious new runner, is that an issue? So as I've stated before, I will be disabling these mods. One more thing-- I always used a fullbright skybox instead of 5.0 gamma because I still like caves to be dark, it's just outside that I always want bright. If I cannot have this then I simply will just submit runs with the default lighting and no options edits. (Wait, why can't we change lightmaps in vanilla?)

I'll admit I should clarified I was curious about the rules as well as looking for answers. I'm about cleared up now. I actually already looked at why OF was banned before so I didn't ask specifically about it. It messes with stuff in the game that changes the way the game works in such a way Sodium will not.

Edited by the author 3 years ago
Etherealxx likes this
Ohio, USA

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United States

the only mods that are allowed are ones that have no effect on gameplay unless it is a performance mod, with this being said only a certain list of mods are allowed in the first place, you can ask the mods to allow a new mod but it will most likely be rejected. heres a list of allowed mods, these are the only ones that are allowed https://www.minecraftspeedrunning.com/public-resources/mods

Abhirup_0 likes this
Bavaria, Germany

None of your mods are allowed expect Sodium ofc

you slow mfs replying to a year old thread

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