We need a Brutally Difficult category.
2 years ago

The categories we currently have are good, but they all have too much rng involved in them. BigChunk% heavily relies on getting a sword on spawn and now needing to oneshot the boss with a sniper scope. Adamantite% can be done instantly with a pitmans hut with adamantite ore inside. LegendaryChest% has the same issue as Adamantite%. Death% and Rock% are both entirely luck based.

This is why I propose a new category, one that only true masters of the game and masochists alike will compete in, RockOnlyBC%. The premise of the category is exactly the same as BigChunk%, but you are not allowed to equip armor or use any other tools besides a rock. All seeds work to get a good run of this category because all you need is a rock.

Texas, USA

could you make buildings as distractions or can you only have the rock and no other materials.

Saudi Arabia

First of all yes we need that category lmao, and also yes we can use buildings as distractions

You can use walls as distractions but you cannot use any tools besides the rock to harvest the wood.

Rio Grande do Sul, Brazil

good idea, but just make sure to take the % off the category name or else jannik will bully you

United States

With the current update it would only be brutally hard if you had to play on gamer difficulty, as big Chunk's damage is far less consequential on easy, but would probably come close to one shotting on gamer. Assuming you tried to fight a Big Chunk boss shrine as soon as possible.

United States

what about full adamantite gear%

Virginia, USA

PUSHEEN HOW ARE YOU HERE

Rio Grande do Sul, Brazil

Welp, now we have the caveman category.

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