Pac-Man CE (NES Demake)
3 years ago
United States

Hello world!

I was wondering about a possible sub-game category covering the recent NES Demake of Pac-Man CE on Namco Museum Archives Vol. 1...

ImThatEpicJosee likes this
United States

Now it's my turn to say sorry for the late response. Anywho, I see your point in deciding weather or not to make it it's own page or merge it with the main game. In my opinion, it should have it's own page, mainly due to the fact that there are a few major gameplay differences, that being the game speed and the Power Pellet duration. They both seem to be buffed from the original game, but that's just me.

Edited by the author 2 years ago
United States

To make sure I wasn't going crazy about that last post, I played the original Pac-Man CE on my New 2DS and then played the NES demake on an emulator. All I really saw was the game speed and Power Pellet duration being faster and longer respectively, just like I explained in the post above.

(Edit: Oh, also the pellet pattern for pre-Cherry is slightly different; the pellet lines that are closest to the ghost house have an extra pellet going upwards, meaning you'll need to either keep going up to grab it, or, if you're coming from the different direction, tap up quickly to grab the pellet, then tap back down in order to continue.

I hope I explained that well enough, I'm not that good with imagery...)

(Update: After playing some more of the demake on my 2DS, I realized that if you're chomping away at a line of Pac-dots with the game speed at high and a ghost is on your tail, be careful, as the ghost will make it's way towards you way quicker because of the Pac-dots slowing you down significantly in the demake. In the original version, the ghosts maintain the same speed as you no matter how fast the game speed is, even if you're chomping at a line of Pac-dots.)

Edited by the author 2 years ago
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