OOB Stuff
8 years ago
California, USA

How much has OOB been messed with? I was messing around with it and found a save point in the living room and a coin both outside of the room, television side. Have any other rooms and such been explored in a similar fashion?

United States

Yes. There aren't too many things OoB in other rooms though, mostly just empty space. In the basement, however, all 3 of Captain Plankbeard's treasure maps are there (although you can't pick them up) and there is a sleeping text animation (the Z's that go up which are normally used by characters that are sleeping) underneath the room. Clipping into the chest in the bedroom has also been tested, as you can see here (Warning, it may be a bit loud.): However, this glitch would not be useful in a run as the one time that we can get a chance to do it and beat the game crashes the game. (due to the mother being in the room at that time) So yes, you can say that this has been tested for just about everything.

California, USA

That's interesting, so with all that having been tested I can only assume a large portion of the game has been messed with and whatnot to try and find ways to beat the game faster through exploitation and whatnot. So how optimizes would you say the game/route is, or rather, what is the likely hood of discovering something new? Sorry if this is a stupid question, i just pickup up learning this game yesterday.

United States

Nah you're fine, no worries. But as for finding some major timesave, that probably would not happen, unless if somehow something new was found, but I doubt it. Leg Early (which is the thing I did in the video) probably could have been quite a bit of a timesave had the game not crashed during testing. However, it could be possible that there is something we overlooked, even though we have already tested a bunch of theories in multiple sections of the game. There are maybe a few different things we could try to see if we can save time, but most of the main timesaving theories (Sophie/Drake Redcrest Skip, Leg Early, etc.) all had drawbacks, either a loading zone was not loaded in yet properly, or the game was just coded in such a way that it disproved what we thought we could do. It's unfortunate, but maybe not all hope is lost.

California, USA

Ah alright, well I'm looking forward to running this game and am interested to see if anything comes up. If I can help at all with that lemme know.

United States

Alright, will do.

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