New Game Mousou Mode Any% Query/Rules
3 years ago
United Kingdom

Hi everybody,

I'm new to speedrunning and have been playing around with this category, hoping to get a run to submit completed in the next month or so.

I have a question re Game over during the run. If I complete a stage, save progress and then get KO on the second stage, can I reload my save at stage 2 or would I need to start the run from stage 1? Would the failed stage time be counted in the run results? Or would it just be the successful stages?

Would be good to get some rules decided for this category, I think it has some potential!

Thanks very much for the help.

Hodge

DBcade likes this
Kumamoto, Japan

I could be wrong but when you fail a stage it shows the time. That time should be counted into your total, as well as the new attempt.

I will define the rules and categories this weekend and week. Its been quite a grind to get all the characters, and make lists of all the stages, and where exactly to get points/ items. There is an extreme amount of misinformation about this game in all languages, so I got side tracked, sorry.

Glad to know someone else is attempting to run this game! Feel free to message on discord as well!

Hodge likes this
United Kingdom

Yes I think you are right, the time does show when you get defeated. Cool I will consider that, and maybe focus on getting clean no KO runs down first. Managed to complete Guan Yu new game today without KO, but needs a lot of polish haha. I'm not expecting my capture card to arrive until October so there's plenty of time for practice ;)

Thanks very much for compiling the rules and categories, it is so useful for people like me who are new! Hoping that if we get a few people running it we could get a bit of friendly competition going :)

New South Wales, Australia

Just saw the new category, i'm intrigued. So what defines a new game any%? Is it starting it with a blank memory with no character unlocks and items? Or is it still 'NewGame' if the character is freshly unlocked?

Hodge likes this
United Kingdom

Hey Jon_oh, I've been practising it with no save data, using only weapons and items unlocked on the run, and playing without memory card so nothing is stored after the run ends (either by game over or completing), so every run is literally like a first playthrough. Kind of like DBcade's new game run of Dynasty Warriors 2. Hoping to submit a run this week!

I was thinking about how a run could be done with an unlocked character. I reckon you could use character unlock cheats to get them on a no save data file and then complete a run from scratch that way, although I've been experimenting exclusively with the default 9.

Jon_oh and DBcade like this
New South Wales, Australia

Items & Weapons are easy given the game shows you duplicates if you obtain one The hard part is proving that a character is new given that stat raises & bodyguard ranks are permanent.

You'd almost be limiting that sub-category to emulators since you'd have to show a blank roster followed by a cheat input to display the character (unless you start the recording from loading a final stage then beating it). The unlocked characters would give you different musou routes too (Pirate Attack & Tong Gate specifically) since they aren't accessible to the main 9. I think Pirate Attack at High Seas route is faster than yellow turban rebellion & mountain bandit campaigns

Edited by the author 3 years ago
United Kingdom

I had a check just now, and at the start of the run before beginning the first stage, the runner should select equipment and show that they are Class 16 and have 0 points (there may be one or two exceptions to this eg Cao Cao has some points and a higher level as standard I think, but as he has a 10 stage musou that probably won't be a big problem). If there are points on the board beyond default (0 for most characters and ending in an even X000 for exceptions) then the run should be disqualified from New Game category and considered for Musou Mode Any% instead. That should theoretically keep an even playing field, as it will also show if the player has any items/weapons that someone starting a new game wouldn't have.

Tong gate definitely would be very efficient, and one of the reasons I was thinking about unlockable characters like Ma Chao. There's a lot of variability in levels for all characters, the only guarantee is two 30 minute stages and five 90 minute stages per character. In my experience one of the big considerations is where the 30 minute stages fall, to increase chance of receiving second and possible third weapons.

Today I learned that the European version of the game doesn't have character unlock cheats (unlike US and Japanese versions) so I suppose I'll be stuck with the default roster, possibly expanded to 15 if I can find my DW2 memory card...

United Kingdom

Thanks @DBcade for setting out the rules for the New Game Musou Mode, I think you've done a great job with those :)

Congratulations @Jon_oh on the WR for New Game Musou! Didn't think it was possible to do it that way, seriously impressive record man.

DBcade and Jon_oh like this
South Australia, Australia

I would suggest playing the game for as long as possible I've played this exact game for almost 20 years with all characters unlocked including the 2 secret ones with almost all 3rd weapons and a fair few 4th weapons and one day with any luck will try speed running myself. gotta know the levels very well yes tong gate is a more difficult one for some reason the enemy generals take longer to take down due to their health?.

Hodge and DBcade like this
United Kingdom

Yeah dude, Tong Gate is short but hard as nails whichever side you play as. I think Ma Chao and Ma Dai get powered up to almost Lu Bu level!

Game stats
Followers
35
Runs
201
Players
18
Latest threads
Posted 2 years ago
3 replies
Posted 4 years ago
6 replies
Posted 5 years ago
0 replies
Posted 6 years ago
5 replies