Potential Maze Skip (Any% after patch, still testing)
6 years ago
United States

I have been looking into finding some way to skip the maze room to shave off about 2 minutes of the run, but haven't had any luck quite yet. Using the door into the area (before the white gates) you can kind of clip into them and launch yourself upwards to get on top of the doors which seems fairly promising in terms of progress towards finding something. I haven't successfully been able to take this any further yet, but if anyone else could possibly find something to get around this room, that would be fantastic. I will continue searching for something in this room and in the nearby rooms to see if there isn't something we haven't found yet that could speed things up, but until then, I will probably just keep trying to optimize the time to beat the 4:17 I got the other day

England

i've tried jumping at all different angles to get out but nothing seems to work. If there is a clipable wall its too far away from the doors

United States

I had tried seeing if there was some way to jump from the tops of the doors from the currently known skips, but had no luck with that either. I'm not going to say I don't think there is any way to do it, but I don't have any other ideas of anything to try. Oh well.

Indiana, USA

I've tried to glitch through the archways by getting stuck in between the doors and tried jumping through the roof off of the doors to no avail. I've had a friend look at the parts in a unity viewer, and by the looks of it any sort of skipping is going to be very difficult, if at all possible.

Not officially calling "RIP the dream" yet, but it's looking like it pretty soon.

United States

Oh well, we tried