Why are no deaths allowed?
2 years ago
East Sussex, England

Hey all. I was just wondering, was there a reason no deaths are allowed in each of the categories? I'm not proposing to change it necessarily, but I'm a relatively new moderator & I'm not sure what the reason was for that rule. Maybe older players or moderators know?

Dying loses a ton of time, and usually means the run would be over anyway, but I never knew why that time loss disqualifies the run.

EDIT: As I wrote below, I tested it, and it seems that the reason is because being sent back to the last checkpoint rolls back the timer as well. You could theoretically die as many times as you wanted to without affecting the timer. Therefore the rule should stand.

Edited by the author 2 years ago
scallions likes this
China

I think you're right that sometimes encountering a glitch in the game can only be done over again, and I think it's a waste of time

China

I get a lot of bad game glitches a day so I can only come back from scratch, just as I've encountered in 100% ghosts when the dirt sign is finished or the door can't be opened

emuyia likes this
China

I also think can die but if many times die I think not sometimes the game malfunctions really give me a headache

scallions likes this
China

In addition in hell mode if the gatekeeper through some game loophole will let you have no way of death

Argentina

I might be wrong but I remember that back in the day when i was practicing Ji-min any% in order to learn the run, when i reached the rooftop and needed to practice the NB skip i died a lot. But since the game saves when you reach the rooftop, when you die the game loads that autosave. I think that if i die i can still reload the autosave without losing any IGT because of the previous autosave. Didn't test it but that might be a reason why.

Edited by the author 2 years ago
emuyia and scallions like this
East Sussex, England

Interesting, we ought to test the IGT. If dying messes with the IGT then the rule makes sense. It would be good to know exactly how it works.

East Sussex, England

So I tested it, and DamianCript's observation turned out to be correct. Unfortunately dying and being sent back to the last checkpoint rolls back the timer as well. I have a video demonstration which I'll upload to my channel.

The rule should stand then.

Texas, USA

Yes the IGT rolls back. IGT for this game is weird but yes the rule should stand!

emuyia likes this