Heres a post I made on reddit about it. https://www.reddit.com/r/ZeldaOoT/comments/kmu56q/in_oot_are_the_0s_here_free_space_for_actors_in/?utm_medium=android_app&utm_source=share
If I add over 120 actors there, it won't affect other scenes would it? There's alot of 0s. In MQ Debug, its around 2E6A000 and down until 2E6C08F I think.
You're going to get a better and quicker answer if you join the OoT Discord and ask the question there. The discord is linked on the left sidebar. The discord is where many of the people involved with SRM/ACE frequent, so they would know better than here.
I can't. I got banned on the oot speedrunning discord a long time ago. I did something stupid.
Recently, many longer runs submitted as Twitch highlights have had parts of their audio muted due to Twitch's automatic copyright detection, the most frequent case being long sections of Lost Woods music. Some vods will even give a network error at these parts which can cause several minutes of foot