Timing
8 years ago
United States

I have an idea for timing in this game that would make it fair for everyone, regardless if they run on a console or a PC. Console load times are much, much slower than a PC's load time, and would put them at a disadvantage.

So, how about taking all the times from each track and add them up at the end?

Kirby Air Ride does this, and allows for fair competition for everyone, regardless if they run on GameCube, Wii, or emulator.

What do you think?

Hesse, Germany

Yeah, I approve of this. Even PC to PC is probably a lot different in this game as well, at least it was in TM². I lost so much time due to my bad loads in my Canyon speedruns. And since no one did any runs of this yet it would be the perfect chance to change to that as timing method

(you'd have to add though that restarting the track adds up to the time as well, so that people don't restart the track until they get a good time)

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Latest news
New auto splitter that tracks in-game time

If you run the game on PC, you can now use a newly created auto splitter. It tracks the in-game time and splits accurately each time you finish a track. Instructions on how to set up the splitter have been posted to the forum:

2 years ago
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