2 Routes for CP Act 1
6 years ago
Nova Scotia, Canada

Made a little video showcasing two routes for Act 1 of Chemical Plant. Like said in the video, one is faster but less consistent, and the other slower but more consistent. I haven't tested these routes for Tails or Knuckles but they should work the same, if not better. Hope this helps some of you out!

Ontario, Canada

I did 38"94 on the slower route, then I finally saw a video that did 36"93 that showed me the faster route. I told a friend I could easily optimize that better and he disagreed, so I slammed it by a full second. I'm Azure on the Switch leaderboards. I initially got 36"23 but I told myself sub 36 was possible, so I did it with a 35"75. I managed to catch the rotating platforms just as it was rising up out of reach - so technically one cycle earlier than any other run I've seen. The trick seems to be when you start the run, as I believe the platforms in the level are all active and moving as soon as the level is loaded. Its a bit frustrating to wait a couple seconds before starting to test whether the platforms will be in a favorable position when you get to them, only to flub the run and not even make it that far or get there sub-optimally.

I'm not a terribly hardcore speedrunner, so I won't really care to improve this if someone beats it (and I'm sure someone can) but if a new route or tech is discovered I'll give it a spin. I just wanted to prove my skills here and move on. I'm looking forward to sub 35 when that happens. I want to see a video of that.

Edited by the author 6 years ago