Discussion on recently found things (record.dat, skin file names)
4 years ago
Germany

To add on frew's post: the line skip requires a F3 input after the safehouse cutscene and while 8-Ball is talking and let me also give a very quick 2) disallow 3) indifferent, but leaning towards keeping frame limiter on from what i've seen

Now about EST and skins, mp3 files: not sure if this argument(?) will be 100% understood how I mean it, but I'm going to try to phrase what I wrote in #gta3:

Don't go out of your way to put in files before the run to willingly affect the outcome of it: only setup that should be allowed should be completely from what you get from

  • a fresh install
  • keeping, but not using game generated files from previous playthroughs (out of convenience, as adding inconvenience and going too far like deleting files in the user folder before every run may make people not want to run the game) or by choice deleting them before runs (adds inconvenience, like replays for line skip) as you can't tell from somebody's recording of just the run and is closer to a fresh install
  • ingame options (I should be for allowing the frame limiter to be off for consistency with this point I guess, but I liked the arguments I saw for keeping it on the whole time, also see the last point in this list)
  • the run itself, i mean like saving the game or replays during a run which also changes your game folder while you're ingame the whole time, no brainer imo
  • "necessary" and/or "convenient" mods (probably read as agreed on by the community) like windowers, cursor jail and everything listed in the allowed mods and fixes thread

So this is not just about the SAM strat, this is about (dis)allowing user generated files (or custom? right terms?) like mp3s and skins and I group them in the category of "modding the game" opposed to "game feature" vs all kinds of mods like scrlog or changing the handling or texture file and want to give the following example why I don't consider it the latter:

put mp3 file in -> start new game -> press F9 or scroll through radio -> allowed put replay in -> start new game -> press F3 -> not allowed

Practically, i.e. from a speedrunner's perspective, I think this is similar enough to be considered the same method even if both files are obtained by different means, but how they are obtained doesn't really matter in the end as you can easily make an archive of both types and skins and maybe much more to download for run preparation, so to me it breaks down to: put it in a game folder and get effects in the run that wouldn't be there if you follow above list. So, I'm for disallowing for both above scenarios cause I group them together and the replay example seems to be a no brainer for most. Similarly include skins which don't even require an input.

Edited by the author 3 years ago
Kamiks0320, BosZz and 2 others like this
Friesland, Netherlands
  1. Allow and/but make a variable tracking the usage of this. Variables feature exists on this website for a reason. Use it!
  2. Disallow as it's a plain modification that isn't advertised unlike MP3s and BMPs. Just because there is code in the game looking for this file doesn't mean it's not a modification. In the case it does become allowed, use the variables feature, which is there for a reason, to keep track of its usage.
  3. Abstain, but in the case FL off becomes allowed, use the unused variables feature to keep track of it. That's what it's there for.
  4. Yes, we should be going back to Google Spreadsheets.

Chivu's "run from fresh install no custom additions" mentality is honorable, and one I would have agreed with in the past, but the gta series games are so fucked up that in many cases this is either impossible, or unethical.

xsharawi and SpeedyFolf like this
Game stats
Followers
1,116
Runs
1,875
Players
310
Latest threads
Posted 1 year ago
12 replies
Posted 3 years ago
14 replies
Posted 7 years ago
0 replies
Posted 7 years ago
0 replies
Posted 1 month ago
3 replies