Individual Level Discussion
3 years ago
United States

This thread will be dedicated to any and all discussions on individual levels.

The community has decided to vote on the implementation of individual levels. This vote can be found on our discord here --> https://discord.gg/uyqMtsD

As it stands the community is fairly unanimous in the implementation of individual levels for both Oddysee/Exoddus. https://i.imgur.com/qVCPw1h.png

If/when IL's are implemented this thread will be updated and kept updated with information regarding them.

United States

Hello Exoddus runners.

In the past week @LegnaX and I have been working on Oddysee individual levels. Now that they are implemented we will be moving to Exoddus.

@fknMirky has made a graph going over each decision that people in the community have suggested. An official vote will be happening either today or tomorrow based on the top 4 from this graph.

A full description will be posted below, if you have any concerns at all please join the discord -> https://discord.gg/uyqMtsD and we will assist you with any problems.

https://cdn.discordapp.com/attachments/721442143629213696/727276827894349874/unknown.png

A ) All enders are separate from the rest of the levels. Load points are used in Necrum and FeeCo in order to keep the end points of every IL as their true end points by which you permanently leave the area.

B ) All enders are separate from the rest of the levels. The ILs that cannot be completed in one visit will be considered completed as soon as you reach the start of another IL (eg. enter Mudanchee well, enter Barracks train, arrive at Exec Office (note: the exact start of exec. office is yet to be determined).

C ) All ILs consist of their entire level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. There is an additional 'SoulStorm Brewery' IL which means that every 'realm' in the game can be ran in its entirety. Load points are used in Necrum and FeeCo in order to keep the endpoints of every IL as their true end points by which you permanently leave the area.

D ) All ILs consist of their entire level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. Load points are used in Necrum and FeeCo in order to keep the end points of every IL as their true endpoints by which you permanently leave the area.

E ) All ILs consist of their level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. The ILs that cannot be completed in one visit will be considered completed as soon as you reach the start of another IL.

F ) Same as C, but Hub 3 and Brewery ender are combined into one IL.

G ) Same as F, but without the full 'SoulStorm Brewery' IL.

H ) Same as G but without the use of load points, so the ILs that cannot be completed in one visit will be considered completed as soon as you reach the start of another IL.

I ) Same as H but the FeeCo IL runs from the start of FeeCo to the entry to Main Lobby. Barracks, Bonewerkz, Exec. Office and SS Hub 1 all begin at Main Lobby.

Edited by the author 3 years ago
United States

The final vote for individual levels is being voted on today and will end tonight.

Individual levels for Exoddus are coming and we need a vote on which type of format we should implement.

The 4 choices below are the ones that people chose to be pushed forward from #srcom-discussion

Please react with the letter below for the section that you want. Explanations will be posted with each letter. Only ONE VOTE PER PERSON

D ) All ILs consist of their entire level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. Load points are used in Necrum and FeeCo in order to keep the endpoints of every IL as their true endpoints by which you permanently leave the area.

E ) All ILs consist of their level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. The ILs that cannot be completed in one visit will be considered completed as soon as you reach the start of another IL.

H ) All ILs consist of their entire level based on the .lvl file they're found in except for br.lvl (brewery) which is broken down into Hubs 1 2 3. The 'boiler' lvl is also combined with hub III No-load points are used in this so the ILs that cannot be completed in one visit will be considered completed as soon as you reach the start of another IL.

I ) Same as H but the FeeCo IL runs from the start of FeeCo to the entry to Main Lobby. Barracks, Bonewerkz, Exec. Office and SS Hub 1 all begin at Main Lobby.

https://cdn.discordapp.com/attachments/721442005145616595/727642128636969060/Exoddus_Vote.png

Edited by the author 3 years ago
United States

Voting has been closed and D have won

https://i.imgur.com/DOxuGBF.png

United States

Individual levels have been pushed out. Splits and the auto splitter have been updated to accompany the change. They can be located on the resources tab in Sr.com.

Edited by the author 3 years ago
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