Character damage differences across platforms
2 years ago
Oregon, USA

Hey everyone, Recent discoveries have revealed some discrepancies in the amount of damage certain characters deal across the different platforms of MK: Deception. We've discussed how to handle each instance on discord and have generally restricted the characters from those particular platforms that gain an unfair advantage by putting them into the Exclusives category.

The purpose of this thread is to document the exact differences in the amount of damage each character deals on separate platforms. Please post here or otherwise let me know if you find something new and I'll add it. Damage amounts listed are when the opponent is in a neutral state without holding their weapon.

Buttons ------- PS2 & PSP --- XBox -- GameCube

Attack 1 --------- Square ------- X -------- B Attack 2 -------- Triangle ------- Y -------- Y Attack 3 ------------ X ---------- A -------- A Attack 4 ---------- Circle -------- B -------- X Change Style(CS) -- L1 ---------- L -------- L

Jade Combo's

from Fan Zi ------- 2, 2, 1, CS, 4, CS

PS2/Xbox dmg --- 11+7+6+4+4+2=36%

PSP/GC dmg ----- 8+4+3+4+4+1=27%

from Kuo Shou ---- 4, 4, CS, 1, up+3

PS2/Xbox dmg ---- 11+7+4+3+3=29%

PSP/GC dmg ------ 11+7+3+2+2=26%

from Bojutsu ------ 2, 3... 2, 1, 3

PS2/Xbox dmg ---- 11+9... +6+6+6=39%

PSP/GC dmg ------ 11+9... +3+3+3=30%

Tanya Combo

from Kobu Jutsu -- Back+2, 1, 1

PSP damage ------ 10+10+10+6=37%

PS2/GC Damage -- 10+7+5+3=27%

Edited by the author 2 years ago
KingSheaun likes this