Version 3.9 Coming Soon! Defender Weapons! Black Belt Gear! New Category???
2 years ago
Florida, USA

Hello Hunters!

Version 3.9 will be arriving soon! Included in the update is Defender Weapons and the Black Belt Armor! Previously, we have banned the use of Redeemable Items from Senri. This has included Special Item Packs, Guild Cross Armor, and other cosmetic items. With Ver. 3.9, Defender Weapons and the Black Belt Armor will be redeemable too!

Defender Weapons/Gear are not a new concept for us, so we'll handle it the same way in Rise as we did in World. When Ver. 3.9 releases, please help us in testing the Draft Add-ons Category! Please use the following ruleset for preliminary testing:

• Switch & PC platforms accepted for testing. • Singleplayer & Multiplayer categories accepted for testing. • Any% and No Tools categories accepted for testing. • Magnamalo%, Apex Arzuros%, and Narwa% accepted for testing. • Timing starts on confirming START NEW FILE or OVERWRITE CHARACTER (preferred). Timing ends when the camera changes on the last hit or capture in the target quest. • All Add-ons Content (items/item-packs, armor, weapons) received from "Senri the Mail Courier" are ALLOWED. You may use the "Accept All" feature when redeeming content. • Equipping Layered Armor is Prohibited. • "Item Duplication" Glitch is Prohibited (though I'm certain this has been addressed by now). • Damage Values must remain visible during the run.

Please post your runs here and in the Community Discord. This experiment is intended to help develop the new Fullgame category! Depending on the final ruleset, runs used for testing may or may not be eligible for submission.

Thank you for your participation! All feedback is welcome! Remember to record and post your testing! And, as always, Happy Hunting! ~ Jal

Edited by the author 2 years ago
Night_Duck and TalonLumini like this
Orlando, FL, USA

When it comes out, I will definitely be interested in testing this out! Me personally, I would find myself running this more as I'm more of a caveman and just want to worry more about hunting things quickly as opposed to remembering gathering routes. But I know some TA runners were thinking about a way to rekindle their speedrunning love for this game and I think this would be a good first step to get used to any% running.

Lysio, ItsAGF, and Churro_SSB like this
Florida, USA

Haven't had a chance to update here, but from my own experience and a few others running, the Add-ons category seems to be popular enough and unique enough to make its own category.

Here are the runs I've published: First Magna% Attempt Magna% Add-ons PB

Feel free to share your own runs and experiences/thoughts, but the draft rules seem to be the ones that will be used. Additionally, No Tools will still work with Add-ons: same rules but you have access to Senri's redeemable items. We'll be trying to finalize rules this week.

Nesisoth likes this