100% Episode 2
1 year ago
New Jersey, USA

Hey everyone, just posted another run this time for EP 2 100%.

Just wanna make sure i followed the rules correctly, the other guy did enough of the ardwolf maze to get the 2 kills to get the 100% kills. much respect for that.

DeafeningCha likes this
Washington, USA

You did, Aswel didn't know those kills weren't necessary. And just in case you didn't know, eps 3 and 6 are impossible to get 100% kills, and ep 6 is impossible to get 100% secrets.

New Jersey, USA

wait ep 3 isnt impossible to get 100%kills...maybe you did a typo?

Washington, USA

Well I thought the ghosts counted towards overall episode kill % but I guess they don't.

Philippines

The Pac-Man ghosts are not included in the game's kill tally. Thus, you can have 100% kills on all episodes.

Tiref likes this
England

Pac-Man ghosts appear only in secret levels, and those levels are not awarded individual level stats (presumably at least partly because two of them have no secrets and nobody wants to get into a 0/0 debate) and do not count for the episode stats. If you MapEdit a ghost into a non-secret level it will count against you if you don't kill it.

It's reasonable to suggest that 100%ing an episode should include 100%ing its secret level where possible; 100%ing everything else then straight rushing the secret level because it doesn't count towards the end of episode stats seems nonsensical. Of course, this is very difficult to track, but knowing how many points are available on a level and how many secrets there are provides a check. (For example, E3M10 has 180000 points available, which means if you've got 179500 then you've missed a chalice somewhere; or E4M10 has 75 officers, which give up 400 points each for a total of 30000, so I hide in the level's one secret and blindfire into the dust until I've got 29600, then I know the last guy is jammed by the lift. This counting strategy doesn't always work, as extra lives count as treasure for stats but award no points.)

Edited by the author 1 year ago
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