Time is wrong
3 years ago
Switzerland

I want to raise a big problem of time measurement. It's inaccurate. taking my PB of the 1.3 (10th in the ranking) with the timer I made 5.27 seconds but if we count the number of frames between the disappearance of the loading and the appearance of the green led I have a time of 4.55 sec another exemple the MarioBataliJr 1.3 run : we see that the loading disappears while the player has already clicked on 2 keys on the keyboard In fact livesplit correctly measures the frame you can start clicking but it is not when the loading disappears and technically it would be possible to defuse the bomb before the loading disappears. we need to do something.

Netherlands

Hello! I am a new moderator, and i heard what you said, so i have actually counted the frames at every level run we have footage of, and will be updating them over the next day (i hope). However we (the mods) are still discussing about better ways of timing because as you said you can sometimes interact with the bomb while the loading screen is still there and some devices don't even have the loading symbol so they are technically impossible to time properly, but there does not seem to be a simple solution to the problem without invalidating current runs which we really want to avoid.

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