Demo Recording issues.
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idk the only thing that I can think of is make sure you right click on live split and compare against game time
Are you using the autodemo recorder? Recording demos normally in source games stops the recording after a load or death
Msushi and PackSciences like this
Audio requirements
Starting today, runs that require video proof (top 25) and runs beyond that where video is the only form of proof, now require audio, as recording audio for only the game is now a native OBS feature.
Recent runs
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