New Megapatch Coke Strat?
4 years ago
North Carolina, USA

So, i was thinking, since the coke makes you go faster, could you use it to get faster runs

RNG is already a lot more painful in this patch, but if the stars aligned, i beleve you could get a key card, upgrade it, and on your way to an exit you get the coke and drink it.

Like i said, really rare, but not impossible.

Heres a highlight of me doing it but poorly (i just wanted to highlight an example)

Please tell me if you have any recommendations or if this is flat out stupid in some way

United States

I think it's a pretty interesting idea.

Maybe to reduce the RNG you could try getting the coke bottle somewhere in Heavy, you literally have to have the stars align for you.

  1. 1 in 5 chance of the cola bottle spawning in the VT room

  2. You have to have it next to SCP-914

  3. You have to have GR-18 or PC-15 (with locker) that spawns with a Checkpoint Card next to SCP-914

  4. Checkpoint needs to be fairly close

Edited by the author 4 years ago
North Carolina, USA

like i said, a miracle is required, but possible, also it can spawn in heavy? i didn't even know lol

Québec

@Aquixus I discussed this last night with Lixavon. Coke makes you move 15% faster (according to my tests), so it would definitely be worth grabbing. A 15% increase in move speed would save you ~9 seconds for every minute you're running which is pretty big in my opinion as long as you don't waste time trying to get it.

There's a couple problems though:

  1. You need a Major Scientist card or better to get one. In Megapatch 2, Maj Sci cards no longer spawn naturally, so depending on your strategy, you might not have that card when you run into one.

  2. The locations where it can spawn, as well as the amount of these lockers that spawn are pretty bad. 4-8 lockers will spawn, and there are 10( I've only found 8 ) possible locations: -VT00 in Light -End of the hallway in room #012 in Light -Top of the stairs in room PT00 in Light -Right outside of 049's Containment room in Heavy -In the "ammo room" in Heavy -In the Nuke Room in Heavy -Right outside the Micro H.I.D room in Heavy -Right outside 096's Containment room in Heavy The best spots for it to spawn are in the Greenery room in Light, the Micro H.I.D. room in Heavy, and in 096's chamber in Heavy. However they might not spawn in any of those 3 spots. I have noticed 2 Cokes spawning in one run, which means that it can spawn multiple times in these locations.

It's not all bad though; the Coke drains your health, however I found out that it will take exactly 2 minutes to kill you (provided you don't take fall damage). By the time you find it, you'll probably be escaping in under 2 minutes anyways, which means you don't need to take any healing along the way.

So yes, it sounds good at first, but there are MANY factors that hold it back from being a consistent strategy. I wouldn't say it's a stupid idea at all, because it's definitely not stupid. Instead of thinking about using the Coke as a core part of your runs, I would instead think of it as a rare opportunity to save time.

Edited by the author 4 years ago
North Carolina, USA

well lets say you pass a coke in the VT room and them find the upgrade room and a card to upgrade close to each other, even if you have to pass it, its only a small time waste to have to pass it, especially if you have to make your way to an exit already, and i dont know if the time save is worth it if you deside to pick it up in heavy cause your already mostly done with the run. It would require some crazy awareness of "is it worth it" and some crazy luck, but i think the time save is worth it if we can find a way.

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