xdddd
2 years ago
Russia
Edited by the author 2 years ago
sWinTuZ likes this

In one of my practice sessions I've hit the frame 10 times in a row in Los Santos which would put me in a range of 1/60000 luck, does that make me a cheater? I've had real runs going where i've been getting 4-5 LS setups first try including pimping one, no problem. This argument does not make any sense without further examinations and proofs.

AnakeenSkywalker, gui93 and 1 others like this

The concept of 1/3, 1/6 etc etc should go, because mathematics simply don't apply to this.

Russia

not calling anyone a cheater, that was a simple question about that much luck + skill to hit the right frame coming from a guy who hadn't been running the game for years if we aren't going to be suspisious about anything we'll never find any cheaters. I'm just telling that the chance of actually getting the om0 in LS is about 33% (if we are talking about getting frame-perfect presses everytime), and considering you need to hit the right frame (!) to actually have the chance of getting it is not an easy task to do, especially seeing a dude who has not been too long into SA speedrunning and (no offence, really) has not been showing pretty good gameplay overall. I don't want to get anyone banned for no reason obviously cuz that simply ain't fair. All I want is attention to these kind of details and a little bit of skepticism from mods. I don't think it's that hard to ask a person to show his previous attempts and see how good he was doing in those. I consider that is a major part of mods' work.

tldr you can ask a runner some questions to be sure that the dude isn't using any macros and stuff cuz imho that's something mods should do before clicking verify

Edited by the author 2 years ago
sWinTuZ likes this

It is obvious that mods should pay a lot of attention when verifying runs (especially with all the new strats). Applies to every runner, even the socalled "trusted" ones. Again, when it comes to 33% and rest, it's simply not true aside from the mathematics point, since there are various factors to it. The real percentage cannot be known ever. Even the classic 50/50 or lucky/unlucky is more accurate than 1/3, 1/6, 1/8, 1/whatever number.

oPxrcy likes this
Minas Gerais, Brazil

hello, i don't speak english so sorry for the scribbles, well i really got it a lot of times in practices and runs, but on some saves (like DiskoSpider) the frame never works, so maybe there's some probability of getting a run with a good cycle of calls, in the frame part I literally let go when he's standing, and that's it, this glitch is very difficult, but when I get it right, I try to do it right so I don't kill the run, that day I was 7 hours playing and resetting to do the same, original game in version 1.01, and everything ok

Redopter, Nasho, and Soupsake like this
Russia

It'd be better if you'd stream the process or upload attempts to your youtube channel sometimes if you don't have streaming as an option In my opinion it makes no difference which save you are using since every one of them (if made with original main.scm) have the same cycle of checking the phonecall coming in

sWinTuZ and semnomejr like this
Minas Gerais, Brazil

I went back to doing lives yesterday, and I will post the full vod on speedrun.com. i also put an on-screen keyboard 👍

Edited by the author 2 years ago
Ohio, USA

No, runners are not required to stream or upload many hours of failed attempts if they do not want to. This whole discussion kinda cringe ngl. Time moves fast and maybe a month ago seeing a 1st 1st 3rd 2nd 1st was kind of crazy, but if anyone is looking at this and is unfamiliar, please understand those numbers aren't suspicious on their own.

Ohio, USA

Also just want to add, having years of experience in the game has little to do with this trick, if anything at all. The skill set over the entire history of no AJS or any category at all for that matter is not at all related to holding a button and releasing it at a frame perfect moment. And to reiterate, it's not a very practical idea to require proof of failure to validate proof of success.

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The mod team has decided that it's time to clean up some problematic categories within the CE boards, specifically extremely short categories such as Low% and Hooker. The reason for this is that due to their extremely short nature and src's lack of proper tools to retime runs, it is

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