FPG Question
4 years ago
New Hampshire, USA

Do you think humans are capable of performing FPG backwards? So that mario is facing left when the glitch is done? Or is that not humanly possible ATM?

Michigan, USA

I'm pretty sure mario automatically faces right if he's touching the flagpole. However I believe he could be facing left up to that point. (somebody correct me if I'm wrong)

StickeredNolmy has done a backwards FPG (not as in allstars backwards fpg) you can find it on his YouTube channel (linked with his src profile)

New Hampshire, USA

Raymond, you're probably right. But there COULD be a possibility.

A TAS has never done it in the original super mario bros. So I doubt humans can do it...

The only way this is possible (without fpg, for now) is to scroll the screen enough when you go over the flagpole so that mario doesnt have enough space to even look right

Edited by the author 4 years ago
New Hampshire, USA

My intention wasn't to softlock the game.

Portugal

What do you mean backwards FPG? Going above the flagpole and doing a FPG in the other side? Or facing left on the FPG? If it's the third option if you jump a frame later on flagpole base Mario faces backwards on the jump, my first FPG ever was like that.

Portugal

@Owen5560 I did that with the FPG while messing around lol

New Hampshire, USA

"So that mario faces left when the glitch is done?" That's what I mean.

If you're still confused, I mean when he clips into the block, and sits on the block on the right side of the flagpole, but without going over the flagpole.

Portugal

Oh, you mean after Mario lets off the flagpole still faces left and does a fast accel like thing?

New Hampshire, USA

Yeah, it's the same thing as normal FPG, but when mario clips into the pole and grabs the flag, he's on the other side.

No, right now it isnt possible

Rio de Janeiro, Brazil

That is possible in the All Stars version of SMB1. Its the mix of Fast pole and FPG. But Fast pole is not possible in NES SMB1 (at least we don't know how to do it). I don't know if it would have the same effect, probably no.

New Hampshire, USA

Where did you get that it's possible on All-Stars?

Edited by the author 4 years ago
Rio de Janeiro, Brazil

TAS does it.

Gaster319 likes this
New Hampshire, USA

You mean where he walks through the bottom of the block? That's not what I mean.

Rio de Janeiro, Brazil

When you hit a powerup block on the Japanese all stars version of SMB1, Mario will go instantly to the right side of the flagpole when he touches it. When you mix that with FPG, he does a fast FPG. On the allstars version of SMB2J, you can do a backwards jump to the flagpole, and the same effect will happen, without the need of hitting a power up block.

Btw, when you do a Slow FPG in SMB1 NES (when you do pole inputs, but jump 1 frame after you should, Mario does a backwards jump and still gets FPG), He doesn't get warped to the other side of the flagpole, so it is not possible to do that on the NES version (or if it is, we just don't know how), unless there's another version like the FDS or PAL that allows it to be done.

Edited by the author 4 years ago
New Hampshire, USA

We're talking about FPG, not just regularly jumping backwards to the flagpole.

It'd be pretty amazing to see that it would be possible to snap to the right side of the flagpole instantly, and we could be just missing something. It's not like we've totally dissected every line of code in this game, there could still be more out there.

Game stats
Followers
7,810
Runs
8,824
Players
1,793
Latest news
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago