PC load times
7 years ago
New South Wales, Australia

So currently there are no competitive times done via PC. But I wanted to get this out of the way before that happens. Obviously load times will be faster on PC, and those times will vary by user. I wanted to know if different PC's had consistent loading times or not.

Obviously if someone were to seriously run the game from PC, there would be no fair way to compete with consoles, as console loading times are always gonna be the same.

While I would like for everyone to be on the same playing field that cant happen, so theres two solutions I think can happen.

  1. If PC loading times are similar for most runners we could split PC into a different category, since should any runner on PC take the game seriously, then there is no way for console users to compete.

  2. If PC loading times are inconsistent, and even splitting them into their own category would be unfair due to some PC's being superior because theyre objectively better, we could opt to manually remove loading times from all runs, so that these inconsistencies dont matter nearly as much.

We dont need to do this now, as so far PC players havnt really shown much interest in taking the game seriously. But it pays to be prepared.

I also dont know if small things like time to go from the Fatality screen to the outro animation transitions might differ across platforms, but stuff like that is hard to figure out.

Opinions?

Edited by the author 7 years ago
United States

the fatality times on pc are the same as console. however, if a pc run is submitted, i think removing load times from all runs would be the best idea. im not sure if anyone else has noticed tho, but even on console, my loading times differ. I've had to reset runs because the loading times is 2-4seconds longer than normal. So i was actually surprised that loading times were taken into consideration with the run. Also keep in mind, after the Goro fight, it displays the total game time in the left side of the screen. So you could take that and just add it to the game time from Shinnok (and corrupted) and it'd be an easy way to find out the total game time (minus load times) without even having to watch the entire run!

Edited by the author 7 years ago
New South Wales, Australia

Personally, The first loading screen is always the longest, and then every other one is fairly consistent within a couple seconds that its not really worth the hassle.

I think its kinda dumb that the game doesnt give you the IGT for the entire tower just 90%. Like, why stop half way? If the iGT after Goro is accurate, that could definately be an easier solution. It would make my job a hell of a lot easier.

United States

yeah there should be a final time at the end of the tower once its displaying your score and all that nonsense! But id say if WR and 2nd place are separated by just a few seconds, a change may need to be in place! however thats very unlikely I'm sure.

Shade667 likes this
New South Wales, Australia

Its funny you say that. For the last few months I was only 7 seconds behind JerQ's time. Though I do believe my WR has some of the best RNG that if load times do differ enough it may be enough to remove them without a PC runner being competitive, but I dont want to work any more than I have to :P

If its needed ill make the change, or if enough people want it now.

United States

yeah i guess I'm on the fence with it really. ill rally for it if it seems the leaderboards are so neck and neck. with how much load times can vary, its certainly not a terrible idea someday. btw did it used to display the character being used in the run? i feel like a few months ago when i first checked it out, it did :o

New South Wales, Australia

It might've. Hasn't since I started running though.

Finland

Counted the top three players igt while I was running today and improved my time also today sorry Shade :P Segment 1st : JerQ_Q 2nd: Shade667 3rd: TheJechtShot 1st Op -------- 7,7=14 ------ 10,7=17 --------- 7,7=14 2nd Op -------- 7,7=14 ------ 7,8=15 --------- 7,8=15 3rd Op -------- 7,7=14 ------ 12,7=19 -------- 7,12=19 4th Op -------- 7,7=14 ------ 7,7=14 ---------- 7,12=19 5th Op -------- 7,7=14 ------ 7,10=17 -------- 7,7=14 6th Op -------- 8,9=17 ------ 7,9=16 ---------- 8,7=15 7th Op -------- 7,7=14 ------ 7,7=14 ---------- 7,7=14 8th Op -------- 7,13=20 ---- 15,9=24 --------- 9,10=19 Goro ---------- 7,11=18 ----- 7,7=14 ---------- 7,14=21 Shinnok ------ 7,7,9=23 ---- 7,8,9=24 -------- 7,10,8=25 Overall IGT -- 162=2m42s -- 174=2m54s -- 175=2m55s RTA ----------- 7m15s ------- 7m26s ----------- 7m30s Difference IGT 0 ------------- +12s ------------- +13s Difference RTA 0 ------------- +11s ------------- +15s

TheJechtShot wiffs once B4 to go into the next loading screen and he starts the run immidietly as waiting a while in selection screen fastens the first loading screen with couple of seconds thats why his RTA is slower by 3s from outside reasons of IGT compared into Shades run. And my Run can be 1s slower RTA wise cos IGT doesnt check the .0 seconds only full seconds. Made this just to compare the speeds of the runs hope it helps and I hope you understand it :D

Edited by the author 7 years ago
ImJecht likes this
United States

oh man you got a 7:15? FML i submitted a 7:39 last night. this is a great analysis Jerq and i appreciate the statistics. its amazing how much of a difference IGT and RTA ¤CAN¤ have.

United States

btw the combo at the end of your 7:15 against Corrupt Shinnok, thats not faster than a 100% perfect fight i assume? Im taking a guess and just assuming you did it because its safer.

Finland

Yea its 1s slower than yours and as i posted the run today here i saw ur run afterwards as i was making that post and noticed that 4 uppers are faster than the combo that i do to make it safer but losing 1s while doing it that way. (safer = letting shinnok wake up 1 time less 4 times to 3). So i will probably now on just do 4 uppers also if i want to go for perfect run at some point :P

United States

wait i submitted a 7:30 today actually. haha forgot about that

Finland

And 7:30 is used in calculation :P

United States

for the record, the furthest I've made it in the Tower with a perfect IGT was Opponent 7 :P on 3 different occasions.

Edited by the author 7 years ago
New South Wales, Australia

Congrats on retaking the WR :P Thats something I wanted to go over, whether ot not IGT was just round times or just IGT without loads. Like, dooes the end screen, and the inbetween round animations count or not? Adding up round times would be easier though.

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