No Any% for Full-game?
4 years ago
Thailand

I was interested in running full-game (not a fan of IL personally), however I realised that there is no Any% category (any difficulty allowed), and instead it is restricted to Hardcore only.

I realise this is done mainly with IL in mind, because if a run fails you can just restart without penalty. However for full-game, restarting a level or reloading a save incurs a huge time penalty.

In my view, any game with a clear ending should at least have a canonical Any% full-game category. Restricting to only Hardcore is perhaps a tad contrived and not in the speedrun spirit of 'beating the game as fast as possible'?

Massachusetts, USA

When I removed the other difficulties I hadn't considered the effect on full-game runs, since there weren't any. While maybe not a perfect comparison, other games I moderate/have run have full-game categories locked to the hardest difficulty as well as the ILs, so at the very least there could be an "anything goes" category as well as hardcore. I'm not too keen on calling it any% so I'll add it as "all missions" and "all missions (hardcore)" I suppose.

Thailand

Thanks for your thoughts. It's true that I'm a fan of the name 'Any%' mainly because it gives a common-ground category that different games can be compared with each other on, but certainly the name doesn't matter much and 'All Missions' is great.

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