About categorization
2 years ago
Ishikawa, Japan

I think the platforms in the controller category should be divided between PC and Switch. The reason for this is that there is a difference in time due to differences in operation methods and specifications. Is it possible to separate the categories? (DeepL)

Edited by the author 2 years ago
KarnisgodPlayz likes this
United States

The time difference between switch and PC is extremely miniscule, especially when we take out load times. We won't be making a category split, it's been brought up in the past, with a vote, and we kept PC and switch together.

Expanding on the miniscule time, the difference is a little less than a second, and almodt every wr is held on the switch currently.

Ishikawa, Japan

For example, the task of developing a photo of an airship can be completed much faster on the Switch version than on the PC version using the gyroscopic feature. (I asked a friend to confirm that the gyro function does not work on the PC version. Because of these differences, I think we should categorize them.

Ishikawa, Japan

Before we consider the detailed categorization, I'd like to discuss Regardless of what we do, the current categorization makes it impossible for some categories to break records on platforms other than the Switch. This seems to be a competition based on hardware rather than individual skill, and in my opinion is not RTA-like.

United States

There is no significant difference between difference types of controller devices. The reason the categories are split as is as of now is due to some form of external factor such as load times of tasks. Example, the difference between mobile and pc for all tasks airship is around 20 seconds, just from the difference game version's animation speeds. Controller and m&k were split because tasks were being completed on controller at a higher possible cps than a mouse could ever match, as this is controller's strength. This eventually lead to ILs being much faster on controller than on m&k.

Because the gyro function on switch does not create a significant difference between devices, they will be kept in the same category. Even talking about develop photos, your example, is actually theoretically faster on a non-switch controller, as there's a glitch (only currently done on m&k) that benefits from the slower speeds and higher precision of an alternate controller.

With your current proposal, it's very similar to someone who uses drag clicking (or butterflying) on a mouse, to someone who doesn't for m&k. Hardware will always be a factor not under our control, and splitting categories further will create a messy situation.

United States

I agree with Viper, and am sure most of the other Mods would too. Because of this, we will not be splitting the categories like he said earlier.

JonahSan and VyPr like this