Small announcement about some runs on the Unity board
2 years ago
California, USA

If you guys do runs of maps that don't have a results screen (Sigil map 9, NRFTL map 8, etc.) we found a small solution to prevent your run from needing a retime. If you open the map as you exit the map, it shows the final time when the screen melt happens. We are asking everyone if you are capable of doing so when doing those maps as IL's, end the level with your map open. It's not a requirement, as obviously doing that on say Sigil map 8 might be a bit hard to do since you focus on that jump more than anything. If you are unable to do this, it will result in your run just being retimed. Helps us if you show the map. Not required. Thanks for reading :)

If you are unsure of what I'm even talking about, refer to this run here: https://www.speedrun.com/doom_unity_ce/run/mkgw0p3y

TwoFoxSix and Thomastd like this
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