100% routing
3 years ago
United States
JBMagination
He/Him, She/Her, They/Them
3 years ago

I'm definitely not good enough to actually do 100% but it would make sense to think about what is generally considered the hardest game to do.

Primarily, we want to focus on the competitive attractions first, then team, then solo. After attractions, we focus on prizes.

Since routing for all of these is difficult, and there are many different ways to play each game, we'd need to find the optimal strategy for each. The Any% categories are the best place to go for these.

I'll watch the WR for Any% and see what I can get out of it, and in my own time do research on the fastest trophies/stamps to collect.

Hopefully the first 100% run can be a good 100% run.

United States
JBMagination
He/Him, She/Her, They/Them
3 years ago

I put this in the totally wrong forum.

United States

Honestly, getting the competitive attractions done is the easiest part of the run, which is why I'd recommend doing it last. That way, you can get the hard stuff out of the way, and if you screw up and need to reset, you spend less time re-doing the easy part of the run over and over.

The solo attractions are the most difficult to get all the stamps in if you ask me because they all require near-perfect gameplay to get the fifth stamp. The team attractions also feature the extremely difficult all-masteries stamps, but personally I find the team games to be a little easier to master than the solo games (maybe it's just because I play them more).

On a related note, because there's no point in playing through levels in the team attractions twice, it'd be good practice to just restart the level if the mastery condition is failed.

As for prizes, I believe you can only carry a maximum of 500 coins at a time, meaning that, instead of saving prizes for last, you should wait until you get 500 coins and then spend them all on the slot machine before continuing the main part of the run.

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