New console patch changes things for the worse
5 years ago
Cornwall, England

Just hopped on to do some testing and found out the seesaw in Playground has been ‘fixed’. This means that when you have the two owl and spade on there, you can no longer run and climb, losing valuable time.

There is a piece of tech I discovered while playing around with this wherein you can repeatedly do the climb animation on the seesaw, delaying the player’s interactions with the object. If you do it enough in fact, the seesaw object will glitch out and be stuck one end up permanently, without interacting with the player wherever you stand on it. Even in this state however, the climb onto the tower is not possible, the animation trigger has been removed entirely.

I’m not quite sure when the animation trigger returns and will test and update below, but this definitely means we will need console times to be split into 3.0 and 3.1, or assuming it’s the same on PC 3.1, a new catagory combining them. If I find any way around this or other changes, I will update accordingly.

Cornwall, England

Can confirm there is a barrier, you can land on top of it with a launch. It’s possible to launch up to the tower with the frog toy sat on the bench after the gate opens, seems to be the fastest current way.

Cornwall, England

Okay essentially, console has transitioned from Ver 2.0 to Ver 3.1. That’s as much as I can make out right now. All old console runs are 2.0 equivalent but right now console has buttons in the playhouse and the seesaw is just as in Flower’s 3.0.

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