do u guys remember the video that fireborn done? where he showd a rout that almost changed the hollow knight speedrun rout? i think i found a way
2 years ago
Romania

(sorry if my english is bad) there was this rout where u needed isma tears and the double jump, u needed the double jump to skip beast tent and the isma tears to swim into acid.

but there was a problem, to get to the double jump u had to get pass that hole with the spikes, that was impossible to get pass without the crystal dash, i wonder if this bug that i found can be used in no major glitches.

what happen is that i tried to get the speedrun achievement and after i awaken sly I left the game so i could spawn to the last bench i was, while it was loading to speed up the process i started to spam to open the inventory (maybe this may or may not affect the glitch, but when the game started, i think on the first frame i open and close the inventory just to quickly re-open it) and when i went to equip the shaman stone i notice the bg moved, when i close the inventory i notice the knight being on the side of the bench and that i can move it in almost all direction (but not down), i wonder if this glitch can be used in no major glitches (or maybe in another category, but i don't see it as being valuable there) since it can be used to skip over that hole with spikes.

here is a imagine with the glitch: http://prntscr.com/149jetd

United Kingdom
ModeratorManicJamie
She/Her, It/Its
2 years ago

This glitch is known and called Bench Storage, and it is considered major.

For what it's worth, the Isma's reroute was only theorised to be as fast as the normal route when Uumuu 2 cycle was not known; that discovery unfortunately killed this route as a viable alternative in any%, if the difficulty didn't do that already.

Mosely001, UwUoWo, and binary01103 like this

Skurry uploaded a successful run a couple of days ago and that route seems super hard. On the second attempt the time was 46:xx. Yes, it seems impossible to reach a comparable time to the current any% nmg wr.

The link:

UwUoWo likes this
South Australia, Australia

That run Skurry did gets Spell Twister which loses a few minutes and I don't think did overcharm strats or anything. The route he did can also go a good bit lower, I got a 43:04 with it, so add in 2 cycle Uumuu, no Twister, overcharm strats and high level execution it could get kinda close to CP WR

Mosely001, T_K_3 and 3 others like this
Game stats
Followers
9,003
Runs
10,163
Players
2,315
Latest news
NMG Rule Changes: Water clipping, airwalk clarification & penalties
  • The airwalk rule has been clarified to include maintaining Sprintmaster walking speed midair as an example of illegal benefit.
  • A rule has been added to clearly ban clipping underwater.
  • Guidelines have been added for major glitches that save less than 1 second and provide no other benefits to r
5 days ago
Latest threads