I just feel that this "manipulation" of the game is quite useless and shouldn't be factored in, as it would be quite annoying to have to reset every time you get it, and it's putting unnecessary "RNG" into the game. We could use time from start of timer, which would mean that if your timer started on 30:00 and you got a 29:58, it would be ranked as the exact same as a run starting on 29:59 got a 29:57. They would both be listed as 2 seconds, as they were executed about the exact same. Having the run start at 30:00 being listed as ahead just because it started at a different frame seems somewhat unfair, and annoying to grind for the right IGT timer start.
I guess you're right. We could add both timers.
I'll go and test to calculate your current record to see if that's do-able.
So, I've started the tedious process of downloading all your videos and calculate the exact time.
It's gonna look like this: http://www.speedrun.com/mapi/1A
Everyone agrees with that?
I mean I was suggesting just compensating for the game's weirdness by just rounding to the nearest second, but you could change it to RTA if you want to. It'll be a pain for someone to retime all of their ILs if they want to go for an RTA record though lol
I'm fine with it.
I'm fine with re-timing them, the only pain for me it's when it's from twitch (can't download the video) or when it's part of a run row (me searching for it slows my process).
btw you lost some of my runs, because I uploaded multiple runs of some of row 1 and row 2, and changing the sorting made the slower one show up.
I know, I'm re-timing them all, I changed the setting because it's the way it's going to be when I'm done, I've done level 1A to 1D. It's gonna be alright when I'm done. Don't worry.
Oh, I just got what you meant, I've turned it back to the sorting it was. I'll change when I'm done.
Qwertylool, I'm currently re-timing every runs, some of yours (level 2) are corrupted and don't have a good enough frame-rate for RTA, you'll still have the IGT. If you want, you can re-upload a run for these.
Who knows? You might even improve it.
Don't tell me I have to do 2C and 2E again, those levels are absolute hell -_-
Weird how they would be corrupted like that.
Thanks for converting the times to RTA, it'll be SO much more accurate. It'll also allow for little improvements rather than having a best possible time, which is much better IMO.
Could you tell me how you counted the frames? I want to be able to do this, as I may be looking to improve my times in row 1, but I can't just submit like 20 runs and have you find out which one is fastest.
I changed the rules of the runs. Basically, timer starts on frame where the hammer appears. It ends when the last square is black.
And I'd count the number of frames the level took? I'm kind of uninformed in the process, sorry :P
Basically, I import the video file into Vegas Movie Studio and add a timecode to the video.
There, all the runs (except for the 3-4 that are not fluid from qwertylool) are updated to RTA.
Woah; I came back to a lot of news. :o
I'm fine with the change to RTA; I imagine I can do the same thing MannedTooth did with timecodes to get the times in Premiere.
Thanks for all the work of updating them, MannedTooth. Appreciate it. :) (Although my 3E time seems weird. I was 1S better IGT, but 3S worse RTA? :S)
Sorry about that, this is what happens when you do repetitive manipulations. I included the intro of your run into the time. If you spot any other that are this way, let me know ! Sorry!
Also, I should mention, I said the apparition of the hammer, I meant, the cursor, like the thing the hammer hits.