Work in progress
I'd prefer if people post into the specific threads if they have problems (e.g. the 0 star strat has its own thread). I compiled an incomplete list of problems people had with solutions.
Separated by segments (LS, Badlands, etc.) [section=General] Cesar calls at trolly times: http://www.speedrun.com/post/h9l3p How to avoid? Unknown, but I did some research here: http://gtaforums.com/topic/844233-what-are-the-things-that-if-failed-count-as-a-mission-failure/#entry1068550014
Planes thread ("0 stars glitch") teleporting you (total mystery) http://www.speedrun.com/gtasa/thread/1alhj
[section=Duping] Duping Setup: Duping Setup Missions: Quarry: "you cannot work here with a wanted level" (way to make the best of the situation found) http://www.speedrun.com/post/yvg5c
Calls: Call not coming in (Bloodbowl duping setup) (solved) http://www.speedrun.com/gtasa/thread/4cxb2
calls dropping on final cutscene skip (or mission pass?) when using a button other than shift to hold calls Use left shift, no problems have been reported related to that (unless you use Win98-compatibility^^) http://www.speedrun.com/gtasa/thread/aw76v
Mission starting twice when you did not want them to example: Jizzy cutscene mission duped (probably solved) http://www.speedrun.com/post/dytsk
[section=Los Santos]
[section=Badlands]
[section=San Fierro] Jizzy(om0) Mission failure when blowing up the stretch (solved) http://www.speedrun.com/post/4f27o
[section=LV/Desert] Monster http://www.speedrun.com/gtasa/thread/egq5l The mission only starts once (solved) Softlock inside the "tutorial cutscene" (understood, more or less)
High Jack/Verdant Meadows duping call getting stuck -> om1 after starting High Jack -> no duping possible (solved) http://www.speedrun.com/gtasa/thread/8mqxg
Misappropriation
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Mission failure because the second dossier vanishes(should be avoidable, so a solution is not desperately needed) http://www.speedrun.com/post/dytsk
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No one wants to pick up the dossier. No video or SCRLog, no investigations. No-one except for me ever had this problem?
[section=RTLS] End of the Line 2: CJ stuck inside Balla after the crack palace blew up: "Pause buffering" fixed it in one instance.
Los Desperados Homies bailing "randomly" - let's hope there is a pattern to it. :D (unsolved) http://www.speedrun.com/gtasa/thread/8tjbg
The GTA:SA community has been deteriorating over a long period of time. Many top runners are not currently present on the leaderboard. This issue has not been seriously addressed yet, but an attempt will be made to remedy it now.
As of this news post, the San Andreas leaderboard will function in