Timings / timer
Deleted
6 years ago
Haute-Normandie, France

Stick this forum.

England

"(It's not mods job to retime) "

i have no interest in running this meme game, but just popping in to say, yes it is, that is literally your responsibility, don't mod games if you're going to carry that attitude.

thank you have a nice day

Imaproshaman and Veyr like this
Bosnia and Herzegovina

there are rules and if you don't follow them your run will get rejected simple as that

Edited by the author 6 years ago
Aquitaine, France

Okay I have a question : Do we include loading times ? I mean, it wouldn't be fair (idc i have an SSD and good computer but it's not everyone's case)

Xcvazer likes this
England

How do you measure loading times, though? Also, there is a 100-300ms random delay every time you load a map programmed into the game to combat macroing/dual screening, so a huge portion of the run is RNG based. I found myself resetting frequently at the beginning of the run when I noticed Survival Dance or Vivid loaded with a slow loading time. It would be brilliant if there was a way to discount the loading times, but I don't see how that can be possible without heavy retiming D:

Indonesia

How about "Before starting a run, mods must be turned off"?

Edited by the author 6 years ago
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