Thoughts about the speed run criteria
So I was thinking about it and I believe with any runs that use a passage, a clear .sav file should be used.
This will prevent passages to shelters that you have not been to in previous runs i.e. my 1hr 04min speed run.
Also, I believe doing pilgrimage will be the fastest way to clear the game regardless of passage or not so I think there should be a 5pebbles run as well (passage/no passage).
I'm just spit balling some ideas. Happy running!
Wyrmclan likes this
Speedrun Mod and Timer Changes 02/06/2024 (Copy from Downpour Leaderboards)
- As an update from the Discord we would like to state that we don't want to use mod presets while it is still in Beta state
- Additionally we are ok with the "No More Tinnitus" Mod and the "Sharpener" Mod in runs
- No More Tinnitus: [https://steamco
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