Found BBG Setups Around Current Framerule
5 years ago
Ontario, Canada

So, here is the link to several videos of BBG setups. The titles basically describe then. The -X.XX is referring to wait on title screen without saving any "hard" framerules like FPG, 1-2g, fast 4-2, etc. 539 on pellson (optimal)

540 on pellson (optimal)

541 on pellson (un-optimal)

542 on pellson. You do not need to hit the koopa for this one, but I think it's easier to hit him then to jump around anyway. (optimal)

Here is a zip with all of the videos: https://drive.google.com/open?id=1-bmyO_zoZkBi56crI5WYB7KAPhO-RYJ7

Edited by the author 5 years ago
ImDangerous20, Lul_ecks_dee and 8 others like this
Oklahoma, USA

That +.7 rule is exciting. Didn't know that was possible. I've been on this pace MANY times, and it'd be nice to have a chance at the shot, Good work.

Edited by the author 5 years ago
Kentucky, USA

this is extremely helpful. thanks @KingOf_JonnyBoy and thanks also for walking me through each of these BBG setups recently during my stream.

KingOfJonnyBoy likes this
Ontario, Canada

It's unoptimal, so it would only get you back to +0.3. You'd still have to do 1f WJ @Darpey

Oklahoma, USA

Ooooh - it would help if you edited the original post to indicate whether the setup is the optimal or sub-optimal shot

United States

Could you save another frame rule doing a fast exeleration at the beginning of the level

Ontario, Canada

@EndCubing Theoretically yes, but in order to make that framerule you have to play the whole level literally perfectly with 0 frames for error.

Edited by the author 5 years ago
Lul_ecks_dee likes this

I wonder wen 8-2 is getting improved by that framerule

Oregon, USA

8-1 fr save happened so i wouldnt be surprised if this happened

Lul_ecks_dee likes this
Ontario, Canada

8-2 is way more difficult. You have to do perfect fast accel, hit the very front of the bill, and to the pipe jump perfectly. You have to tap left for the pipe, so doing it optimally is nearly impossible. 8-1, is normally played perfectly anyway, so you just do fast accel, play the level normally, do a left-right shuffle, jump at the right angle and do pole inputs.

Doing a perfect pipe jump and then a perfect bullet bill bop is probably a bit harder than 8-1 FPG, the left right shuffle is perfect inputs, just like doing pipe jump perfectly and then setting up bullet bill perfectly. Doing pipe jump perfectly and perfect bullet bill setup is a few more perfect inputs so it's probably a bit harder, but we haven't legitimately tried to save those framerules yet so we don't really know how hard it is.

Edited by the author 5 years ago
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