IAPs
6 years ago
Kent, England

Looks like a really interesting game to run with some cool tech. I notice the game has IAP - are any IAPs needed / relevant to the run?

Also, I'm a bit confused as the run ends after level 30 but there seems more of the story still to go, and I see there are 40 levels in the game?

Incidentally, if you are into speedrunning mobile games you are welcome to https://discord.gg/F2fJjUg. There's a lot of talk about what mobile games are good for speedrunning and a good place too to introduce other runners to your games.

Edited by the author 6 years ago
Massachusetts, USA

None of the IAPs are necessary, however depending upon the device you may need to make a single purchase to disable ads.

As for the levels, the last 10 levels are considered bonus levels, if you are interested in runing them I can create a category for them, however due to the credits being played after finishing level 30 I decided to make the any% stop there.

Sorry for the late response

Kent, England

Thanks B1aZ3n, and thanks for the really useful guidance. If you don't mind, I'm going to flagrantly copy your route / strats and put a time down. I've begun tentatively trying out the first few levels today.

Kent, England

One problem is that my level transitions seem to be about twice as slow as yours (though I run on an S7 Edge - hardly a slouch!) but I don't think there's much I can do about that, timing without transitions is impractical and changing the resolution etc doesn't seem to affect it.... Nvm, I will still try the run out.

Massachusetts, USA

Glad to hear someone else will be running this game.

Massachusetts, USA

Over the last few weeks I've been trying to find a way to manipulate the RNG, because it is possible to obtain the Posioned Dagger as an enemy drop during the first few levels, Sadly I haven't been able to find anything consistent yet but just wanted to let you know that there was still an large 3± minutes time save available. Good luck on your runs

Kent, England

Cheers! I will keep an eye out and if I spot any patterns re item drops i will let you know.

Btw I have emailed the dev about the level transitions to see if anything can help. I suspect not unfortunately.

Edit: Turns out the problem went away overnight - I think my phone must have been running some background process of something when I first played the game. Dev is extremely helpful btw.

Edited by the author 6 years ago
Massachusetts, USA

What did you use to contact the Dev, I would like to ask him a few Questions about the way the game calculates the RNG for it's item drops.

Kent, England

I think I got his email from the Google Play listing, it's contato@asanteegames.com

Massachusetts, USA

Thanks, just sent him an email about the item drops, will let you know if I learn anything interesting.

Game stats
Followers
53
Runs
121
Players
24