Regarding Music over runs.
7 years ago
United Kingdom

Okay, so this has been something that's been bugging some people verifying for a while now. Music placed over runs. The term "drowning out" is too ambiguous. What classifies as 'drowning out'? It's different to different people, and therein lies the problem.

Music is from this point onwards not allowed on run submissions, period, under any circumstances. If you want to listen to music whilst doing runs then use a virtual audio cable, listen to it through other means, or find another way to directly capture a video of your run without anything but Microphone and Game Audio.

We don't need additional work to try determine if audio lines up whilst listening to blaring rock music or pop music in the background that makes it ten times harder to do so. Sorry it had to come to this.

Edited by the author 7 years ago
Hoobie, Plywood and 4 others like this
United Kingdom

The line is skewed I'll agree; and I agree with the decision to axe music entirely, to me there's a lot of runs with light music that I don't mind myself, but to others would be unacceptable, then there's the outright obnoxious music that gets rejected.

No nusic at all is easier, just do what I do and listen to it with earphones in your phone

Alsace, France

Hello ! I do not understand your approach or is the problem Run with music? You can not mutate the video simply. I want to remind you that there are runners that are also STREAMMER! You give freedom to japan with their version, and we free it on our own stream? ... excuse me but how does that prevent you from mutating the video? I do not understand. Well cordially;) Jigfio

United Kingdom

The problem is music copyrighted or otherwise being over the submitted runs. Runs with music over the gameplay will no longer be accepted / shouldn't be accepted in future.

Edited by the author 7 years ago
qvaku likes this
Alsace, France

The copyright? Twitch and youtube already censored the music submitted to copyright automatically. I recall that a video / stream belongs to the person who is broadcasting it and not to the site as the post. If a video must be penalized, it is the broadcaster who will not be involved in Speedrun.com. The you tackle to liberate and to the fundamental right of all! The liberty of others stops the or the other's commits;)

I also want to send you the rules of the site itself: https://creativecommons.org/licenses/by-nc/4.0/ And in no case are we talking about music copyright ...

In short one is more in 1600 to force people and people watching the video not to put music =).

England

The music being muted is a really big problem for RE rules because they want to consistency of audio for run verification purposes. Music being played over it makes this difficult, playing music that then gets your VoD muted makes it impossible.

That's the argument, at any rate. I understand that.

For whatever it's worth jigfio I also really don't like or agree with the rule at all and it strikes me as a really weird pedanticness when people obscuring large portions of their actual gameplay with splits, facecam, stream alerts, or any other manner of weird visual obstructions are allowed and nobody really bats an eye at it at all. That's all well and dandy, but audio is the thing being zero'ed in on? It seems inconsistent to me. Surely audio is less important than actually being able to see the video game.

for the record this is a rule I will literally never ever break because I know how to use an audio splitter, my runs usually get uploaded with just game audio, not even commentary. I encourage more people to work out how to split their audio just because clean recordings are really nice to have, but I'm not really in support of the rule at all, I can't fathom caring enough to force it on everyone.

(that being said, I don't think this is really up for debate, I'm just saying my piece so that I can say I did.)

Edited by the author 7 years ago
Pazure likes this
United Kingdom

There's really nothing more to say.

It's not about copyright. If you misread that as me hinting it had anything to do with copyright, you've fundamentally misunderstood the entire point of this topic.

In a lot of cases, we can't hear the game audio clearly. So instead of micromanaging the volume of audio that is allowed (which is dumb), the simple answer is to ban music over runs altogether.

Audio and Video are as important as each other, except you don't need to see the entirety of the video screen to spot a split in the video. My only personal gripe for video was people covering ammo count. If people wanna listen to music, then use some ingenuity. Don't blast music that basically overwrites the entirety of the game audio. I listen to music on 99% of every run I do. Never once has music been on any of my speedruns. It's not THAT hard to do.

Edited by the author 7 years ago
XTerminator likes this
Alsace, France

Again compare you PC and console. You can record the sound separately and suprimer them so much better for you, on console without aqusition box can not. We must stop dividing people according to their means.

I do not know how it will change to hear the sound of the run, if tomorrow I want to cut the full sound of my run and do a mute run psk I'm deaf my run will be refuse? Is it the "equality" that one tries to preserve?

And desoler according to the translator his gave us: "copyright".

I would continue to play with music with or without your consent and I would cut the whole band so it's not music at all and tampis, it is out of question that the player who looks at me pays for a gene that is not so If you do not blow up the Watts

Moreover I will also ask a global moderator what he thinks of it because I find its a can push to ban simply any music.

Arizona, USA

The whole point is that audio is used in order to figure out if a run is spliced or not.

United Kingdom

Banning music is hardly something for the Global Moderators to care about. In terms of a speedrun, hearing the game audio is more important than a players need to hear music, especially when it can be prevented through the use of headphones, audio splitting or recording the direct game feed with a program like Bandicam or AmarecTV.

Some games ban entire consoles from competing because they don't value the original hardware's design or code generation. Some games have a requirement to livestream if you're attempting a World Record run, so that completely puts all people with a bad internet out of the game. There are worse rules out there is my point, and they ALL stand.

Edited by the author 7 years ago
LyCH_OS likes this
United States

so you say audio and mic only. Does that also mean u have to have a mic or u can still play without one, probably a dumb question but just wanna double check

Alsace, France

The point is; we have regulars on our streams, people who have seen a LOT of runs, so it seems totally legit to have music for us (streamers and viewers), because god knows that 15 minutes intro is SO boring after 200+ tries. And for entertaining purposes of course, sometimes we're just focus on the run and music helps to fill the blank. It feels like you've got a little bit of bad faith on your side.

Following your reasoning, then we shouldn't speak during a run, because it can drown some part of the game audio, right ? I don't really get it. Moreover I don't really want to make a local recording and have to upload it while Twitch does it automatically for me. But anyway can you give me a good audiosplitter software and a tutorial just in case ?

PS: Xerian's new WR uploaded today has music in it, so when does the rule apply ?

jigfio, m0narch, and C88_Enigmatic like this
United States

Just gonna post this here if anyone is looking to go the virtual audio cable route. Keep in mind that this works best with applications that allow you to change the audio output on your computer. If you listen to music through your browser then you'll be unable to separate the audio since your browser will use whatever default device is active.

Things you'll need:

VB-Cable (scroll down until you see the VB-Cable download) foobar2000 VLC VLC playlist addon (ONLY if you use YouTube for music)

foobar is meant mainly for people who play their music through a media player like Windows Media Player, iTunes, winamp, etc. VLC is an option if you use YouTube as a source for music.

I made a couple screenshots to help with this process so please view them as you read the instructions below!

  1. Download what you need from above and install everything. For VB-Cable make sure 'VB-Cable Setup/x64' is ran as Admin or the installation will not work. You'll be prompted with a restart afterwards so do that after foobar2000 and/or VLC has also finished installing.

  2. After the restart you'll notice the newly added VB-Cables under your Sound device which can be opened by right-clicking the speaker icon on your desktop's taskbar at the bottom right and selecting either playback/recording device. http://i.imgur.com/h2ylb8m.png

  3. Change the current default device under the playback tab to the CABLE Input device. This will make sure all the sound you want on stream will come through this input alone. http://imgur.com/nPUmg4c.png

  4. http://imgur.com/EvLdH6o.png Go to the recording tab and edit properties for CABLE Output. Properties can be accessed by double clicking or right clicking then selecting properties on the device. Check the 'listen to this device' box to enable it and choose the current device that is being used. In my case it's Speakers (Realtek HD Audio), but it can vary depending on your audio setup. Determine this by playing audio and check the sound meter under the playback tab to find the current device accepting input. This will be the device you select for your CABLE Output. Default device for the recording tab does not matter.

5A. http://imgur.com/4zuVQ0W.png Once you have the VB-Cable setup on your sound taken care of, you can go ahead and make sure the audio output for foobar2000 and VLC is set correctly. I believe foobar already has the default device selected, but it helps to familiarize yourself with finding the preferences and getting use to the media player in general. For foobar2000, press Ctrl+P to open up preferences > playback > output. If the output device is not CABLE Input (VB-Audio Virtual Cable) then everything is fine. If you're looking to add your music library for foobar to scan go to your preferences > media library and add your folders there.

5B. http://imgur.com/78Tn96a.png VLC will require you to change this since the audio is selected automatically. Ctrl+P to enter VLC preferences > Audio Tab and change the output module to DirectX audio output then select Speakers (Realtek High Definition Audio) or whatever your default device is.

If you're looking to use YouTube as your source of music, then continue reading here. Keep in mind that VLC is not perfect as some videos will give you an error when playing them, or it may fail completely. If you downloaded the VLC playlist add-on make sure to read the installation instructions on the website of it, or click VLC playlist addon to view it again. After you've placed the .lua file into your VLC folder, find a playlist on YouTube and copy the URL of it then go into VLC and press either Ctrl+V or Ctrl+N to stream the URL. You'll get a prompt like this: http://imgur.com/cGndHMt.png Yes, I listen to images OpieOP The playlist should begin shortly after and you can now listen to music on YouTube without it showing up on stream!

  1. http://imgur.com/cRFrKAi.png Go to your OBS settings > audio and change the desktop audio device to Cable Input (VB-Audio Virtual Cable).

  2. After doing the steps above now you can do a preview stream to test everything out and make sure your music isn't coming through the stream feed. We're looking to only have game and microphone sound only. Everything should be working as intended if there's no music coming through and you're only able to hear it on your end. If you happen to not be able to hear ANY sound, go back and check that the recording properties of CABLE Output and Input are set correctly along with foobar and VLC audio settings.

I hope this helps out with learning how to setup virtual audio cable for your streams. It's not the best, but it gets the job done.

PS: I accidentally posted this in the thread about the JP version a few mins ago Kappa

Edited by the author 7 years ago
Plywood, Darazanjoll and 4 others like this
Alsace, France

Do you understand what I say or what happens? Do not compare PC and console again. Frankly you are heavy to make a comparison the bad time it starts to swell seriously.

And you say that the global moderators are plugged in? I ask to see. Its touch affects the person and liberates it, therefore has the charter of the international Internet.

So if you want to go by the in your rules nothing prevents not to put sound at all for example so if I want to do a stream mute without sound of the game it is also my right, and you go to verify the Audio track how? And yes the bad times can go both ways.

Moreover the laws are applicable according to the players? The evidence with Xerian that he can play with music without impunity ... Normal? When we have to apply "rules" we apply them to everyone ...

Also stop to make us believe that you watch all run submit from the beginning to the end. I would not believe it. Given the number of submit you would not even sleep ^^ "

People who do not want to see a record because the music does not like them, goes their way and looks at another video. The community that follows us is much more important than the opinion of 2/3 person not content. The dictatorship of the laws I repeat was well in the year 1600 during the monarchies. This is more the case :).

PS. Stop comparing other games and other cases. One does not care that is the case of this game that interests us not the one of the other not need to compare a dog to a cat.

C88_Enigmatic and Psarthex like this
England

Xerian ran his run before the rule was put in place so it wouldn't be fair to not verify it because he broke a rule that didn't even exist when he was running.

Alsace, France

Anyway, just because it made me laugh

https://puu.sh/uOsrT/fe80b13871.png

3 post later

https://puu.sh/uOste/64afe5546b.png

Yeah I know, it's about the audio being muted, but put like that it's funny

PS: Thanks for the tutorial Altria :)

Edited by the author 7 years ago
C88_Enigmatic and jigfio like this
Alsace, France

LUL Xerian run: Played on 03/16/2017 Submited on: 03/17/2017 Verified on: 03/17/2017

So normally the rule if applied even when desolate ... And yes again the bad time everyone can do ...

All runs after 3/17/2017 must have Game and Microphone audio only. No part of the game footage is to be eliminated for any reason.

Spain

What's so fucking hard to understand about not wanting to hear music over the runs? There's a lot of potential problems with verification, and mainly, audio muting because of copyright or whatever reason.

Edited by the author 7 years ago
LyCH_OS, mackmcd, and J_Dolan like this
Alsace, France

Non stop to talk about copiright, the copiright is for the broadcaster, Speedrun.com has nothing to do with what we do on our video. If I want to dance naked in front of my camera it is me that does not look at you.

And the sound of the run would serve you nothing if like you try to make believe you were watching all the run from the beginning to the end ... No need to hear su jack it takes 5 shot of saw I think it is enough Visible on the video not LUL

Spain

Then don't expect your run to be verified on this site.

If you want your run, recorded on whatever whenever, to be shown on this leaderboard, follow the current rules. Pretty simple to be honest.

Edited by the author 7 years ago
mackmcd, J_Dolan, and qvaku like this