Removed Miliseconds
I removed timing with milliseconds from this game. My decision comes down to 2 elements:
- This game is not run too often and isn't competitive, so having milliseconds just doesn't make any sense.
- Some times are extremely close together, and it really depends a lot on your frame rates/your camera position at the end/respawn bugs that happen during the run, so removing milliseconds gives all the player with close times the same spot they all deserve. Hope you guys agree with my decision today. Thanks for reading!
Recent runs
Level: Temple of Chaos
Level: Hallow Chapel
Level: The Host Tomb
Level: Temple of Faith
Level: Pirate Pillar
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