Preloading Best Player Vechiles GTA V
7 years ago
New South Wales, Australia

Hello I have been the only one experimenting with the Ifruit app, as far as I know. Its use was somewhat justified given the logic that other speed runs utilize similar official addons e.g the tingle tuner in wind waker.

I have recently discovered a different 'quirk' with the app. It is possible to transfer over the car upgrades of any file onto another file. I tested this when I arrived at father/son with michael, not starting the mission. I saved the game, loaded my 100% save file, queued a paint change for my car, loaded my original save game again, and michael's car was the car from the 100% save file but it had the new paint. Michael of my original file was charged the cost of the new paint, 650 dollars, that is all.

Doing this takes about a minute, changing from file to file, but something else can be done that is more run viable. It is possible to go into a 100% save file, buy a change colour for Franklins car, start a new game, and have the 100% save file car be Franklin's starting car. For some reason if I do the same for michael his car is not the 100% save file car when I get to it. I have yet to test if Trevor's car is the 100% save file car but I did have it happen once accidentally that trevor spawned with the upgraded car (I didn't know why it happened at the time).

This new bug/strat is similar to the 'FFM' banjo-kazooie glitch http://www.speedrun.com/bk#Any1 Basically, one uses a pre-prepared file with all the moves learnt to 'copy' them onto a new save file.

I am not one to argue that just because one thing is done in another speed run that it should be done with GTA V, but I don't see any problem with doing this. It will both shorten the run and make it less arduous.

Any objections? If I figure out how to get Michaels and trevor's cars to spawn upgraded, in the same way Franklin's does, this will make it far easier for everyone. You won't need to do any upgrading while playing, it will just be something you prep before you start.

¤Edit: Gael has informed me that loading an external save file during a run is against the rules. This was not likely to be useful anyway but the pre-loading prior to starting the run would be.

Edited by the author 7 years ago
hoxi likes this
New South Wales, Australia

Loading an external save file during a run is against the rules. Resolved.