Any % route improvements and discussion
9 years ago
Virginia, USA

Ugh so I just downloaded the free SR2 on steam for this weekend. Load times are lightning fast compared to 360 (and the game is lightning fast, but that's another story as we know). I know you all said it but now I've experienced it. To be competitive in the same category, I'll probably have to get that. I don't want to yet, though, if only because I've already bought a capture card. But I also just like playing on the 360 better so there's that. But once times start getting closer together, we'll have to split the categories and I'll probably switch to the PC so we still have competition.

Also, we can obviously look at the IGT too, but when times get closer, minutes matter and they don't display seconds.

England

I spent an hour or so messing about with barrier breaking using the taunt/ explosive method and while I found a few thing of note, that may be of help if and when we know of more glitches, I can't see much that will save time now.

Few things I tried:

In Kanto Connection instead of using the marker to enter the building I tried to barrier break in to see if maybe we would be able to use weapons. Sadly the whole interior is a trigger for the cut scene taking you to the next part. So no luck.

In First Impressions you barrier break it will put you and your homies on the surface but will not credit you with taking any of the checkpoints along the route so you can’t skip the cavern part.

In The Shopping Maul I tried to see if maybe the general stays in the elevator out of reach until you go through and moves him into the car after. Sadly not you can get in the elevator but it is empty.

In the Pyramid Scheme I tried skipping the notoriety part and just go to the pyramid and while it is open and Johnny gat is there he does not trigger and the card key is not there. You can go through the doors to where the bombs are but the markers are not there. I then tried to break to where the bear is to see if that works but I could not get through the gate so do not know if that would work. If it does that would be a massive time save but I have my doubts.

Now to the positives, as slim as there are:

I found a way to death warp from the police island to the hospital where Visiting Hours mission is. Basically there is spot where you bust through a wall and land on the tunnel from the tutorial and die and for some reason you are taken to the hospital on the main land rather than in the police station. So maybe after Prison fight club, if this activity is done, you could use this death warp to get to Visiting Hours.

There is a world hole in the north west of the first island you can get into by crouching under a bridge. If you parachute south towards the water you go into an upwards swim animation and when you reach a certain height a short loading screen pops up and you are warped to the Stillwater Caverns to the place where you have to destroy the shanties in Stilwater Caverns stronghold. If you barrier break you are put on the bridge 50 meters or so from the start of Riot Control. So Maybe after either Demo Derby or Ultor Dome Fight club this could be use to get to Riot Control IF the option to take a cab there is not open, not sure if it is or not in your route.

Virginia, USA

Hmm...the Prison Island one is very interesting. That one can possibly be of use. I also saw the death in the police tunnels too because I tried to make some warp from File In The Cake possible. That didn't happen with that death and the warp I did manage to get, which was out of the way, warped me to where we come out of from planting the bomb so it looks like any warp there wouldn't work either. The Riot Control one might work but the taxi does put you even closer so I'm not sure if that'd be necessary. But it's definitely good to know.

I've been trying for the past couple hours to figure out the soft lock on The Enemy of My Enemy and I've come up with nothing to prevent it. HOWEVER! It is actually not a softlock. I found a "fix." If you notice that the enemies don't show up on the minimap after the 10s timer expires, what you can do is jump off the boat and start swimming towards land. When you get a certain point, not terribly far, they'll pop up. Sometimes you'll need to do this, sometimes not. From everything I've seen, it's completely random when using the Tornado (even though I can't imagine it actually is random). If you want, I can make up a video.

EDIT: Instead of swimming, actually, just put your chopper super close to the water, about 3 "chopper lengths" from the boat. I have no idea how to actually define that length but that should give you an idea. I just replayed this mission about 5 times, each one, placing my chopper just over the water, splashing and then going just a bit higher than that. It worked every one. I moved into position as soon as the wave ended so I was just sitting there when it begun. Literally 0 time loss. I think we have a fix for this mission.

England

I tried the Tornado strat on The Enemy of My Enemy and it works for me too. Now we can use the tornado on all 3 waves the annihilator no longer saves enough time to make up for Mayhem being longer than prison fight club.

Over the last 2 days I have totally redone the route to combine the best of both mine and FAR's and TBH it has be a pain to do but I'm nearly there another few hours tomorrow evening and I'll have it done. Money management was the main problem as FAR's route is more level in what missions are done than mine it lead to a few issue but I have solved it.

I'll try to get the new route on here ASAP but I'm pretty sure it will be there or there abouts in terms of the final route for the foreseeable future so we can concentrate on the strats rather than the route.

England

SR1 Jailbreak.

SR2 Appointed Defender.

Race twice for 1 level of respect.

SR3 Down Payment.

Listen to wire taps and get tornado (not there reset?) (when you see the heli Call Dex before getting in the heli and get the Ultor icon on the mini map I have had time where his number disappears if left and have had to listen to the wire taps again which is a 3mins of lost time) save it at safe house.

Insurance Fraud 3 levels fly to first in tornado SW after.

(¤1)SR4 Three Kings IH.

U0 Revelation IH after grab a car form the road drive to the bike shop and buy 30k worth of bikes for level 6 style. SW after.

S1 Got Dust, Will Travel IH. (¤1)

Fuzz Projects District to level 6.

R1 Saint's Seven IH.

R2 Laundry Day. SW after grab Kobras if you have done already you will be in the apartment crib.

RS Suburbs Strip Club IH.

R3 Road Rage IH.

S2 File in the Cake IH.

S3 Airborne Assault.

R4 Bleeding Out.

RS Humbolt Park Science Museum.

RS Amberbrook Museum Pier TT SW after. (¤2)

S4 Veteran Child IH

SRS Go there in the oppressor

B1 First Impressions take the above ground option and use oppressor to fly back. SW

SS Bavogian Plaza Drug Labs IH blow up the heli on the roof land then do the inside parts after (¤3)

Fly to Ultor Dome foreign power buy car then land tornado next to fight flub and do fight club.

B2 Reunion Tour IH after car 4 fly to the start of next stronghold while escaping

BS Sommerset Apartments

B3 Waste Not Want Not Little trick when you enter the boat pull up the map the triangle on the island is where the nuclear waste will be so you can go straight to it.

(¤4) BS Imperial Square Pagodas IH

S5 Burning Down the House IH

S6 Bad Trip

B4 Red Asphalt IH

BS Poseidon Alley Docks SW after

B5 Bank Error in Your Favor IH Little trick when you grab Jessica after she turns of the alarm run straight to the front door it is possible to get out the door before swat comes in blocking it.

R5 Orange Threat Level

BS Wardill Airport Hangars move TT SW after

B6 Thank You and Goodnight!

(¤5)Buy cars from Ultor Dome Foreign Power take taxi to DD

(¤6)Demo derby

SS Stilwater University Student Union (¤6)

SS Sunnyvale Gardens Fishing Dock IH after bomb is set on the boat during countdown get back in fly to next mission

R6 Kanto Connection IH

B7 Retribution IH I like to leave the roof of the car park until last so you end nearer to next mission

B8 Jail Bait IH SW

S7 Bonding Experience TT

R7 Visiting Hours

B9 The Enemy of my Enemy IH SW

B10 The Siege SW after

R8 Room Service IH

(¤7)B11 Showdown

Buy cars fly to Prison Fight club.(¤7)

SS Elysian Fields Trailer Park IH grab Satchel Charge

R9 Rest in Peace

RS New Hennequet Rec Center TT

S8 Riot Control TT there is a chance to get the GAL 43 from a bum so be on the lookout for it

R10 Good D

S9 Eternal Sunshine IH SW

S10 Assault on Precinct 31 IH

S11 The Shopping Maul IH SW after

R11 One Man's Junk... IH SW

U Cutscene TT SW after

U1 Picking a Fight IH

(¤8)US Rounds Square Shopping Center TT SW after

U2 Pyramid Scheme IH SW after (¤8)

U3 Salting the Earth...Again IH

U4 ...and a Better Life Little trick don’t get straight in the car jump on top when the limo starts to move shot the limo with 3 rockets this will do the full required damage and it will go straight to the Phillips building saving a min over chasing it using guns.

¤¤ An important part of this route is money management to get it right I had to pay attention to day night cycles so there were some mission strands that were interchangeable but were put in a particular order so when the right save warp came up it went to the right safe house. To make the money for cars in this route work each time you save warp and end up in the apartment crib take the money from the money stash up until after the last car is bought after B11 Showdown.

¤1 These missions are pretty interchangeable as long as you get the 3rd level of respect after the 2nd mission

¤2 Not doing this in a heli as the time taken to collect the heli, fly there, land and then do it negates the save in doing it in the heli. There is not viable mission nearby that either needs the heli during it or ends with the heli so a flight across the map will always be needed here.

¤3 The respect for this one is close I personally have never not had enough but a few tags maybe needed to be taken for this. One thing that is strange that I recently noticed is that on the flight back to end Brotherhood 1 you are given some respect that seems to round up to the next level this has happen to me every time I tested it. It is something I need to look into it may be open to abuse.

¤4 Doing this in a heli is a annoying but the save the heli makes to S5 Burning Down the House means it is needed to be done. Use the rockets onboard the heli for first 3 location land it on the road and use guns for the 4th one if you park the heli too close to the 4th location it will despawn during the cut scene. You also need to take care of the heli may be worth practising doing BS Imperial Square Pagodas and S5 Burning Down the House.

¤5 There is 2 options here you can either get the cars by flying to the Harrowgate Foreign Power before going to the warehouse to get the firework truck or in the place mentioned. The place mentioned is quicker but if gotten in Harrowgate you get an extra 5% respect boost for B6 Thank You and Goodnight! This may get you an extra level of respect.

¤6 These 2 are interchangeable if you get the extra level of respect mentioned above. If you have that level do SS Stilwater University Student Union first.

¤7 If you have 120k before B11 Showdown buy cars first if not you will after get them then

¤8 these two are interchangeable either way is fine.

Virginia, USA

This is awesome. I hope to do an any% run some time this week but I may also just practice the Pagodas Stronghold/Burning Down the House as you noted. I did try that before in the heli and I know that it's possible but I failed so many times that it's definitely something that needs practice and shouldn't really be rushed into since you can easily lose minutes on it. So I'll totally switch up my route to this! Thanks so much for your work on the route, I looked through it and it totally looks like it'll be wonderful.

One question, though, is why do you say to pick up the Satchel Charges at the trailer park stronghold? What are they used for?

England

Oops ¤9 I guess lol

A nice little trick, during US Rounds Square Shopping Centre, when you get to the part with the executive throw a Satchel into the middle of them and remote detonate while in the air and it will take out nearly all of them instantly so you are left clearing up the last one or two then back through the same door you came into onto the toad.

Also a quick question, are you running a digital version of the game? I recently tried my disc and it run worse/ slower. On the digital I can do up to Down Payment in 14mins IGT comfortably every time but on the disc 15mins is the best I have managed.

Virginia, USA

I installed the game to my Xbox hdd from the disc. I get about 14 igt most of the time too.

Virginia, USA

So here's a question...how "wrong" would it be to mod the game to always cause a Tornado to spawn? I was looking at this: https://www.saintsrowmods.com/forum/threads/sr2-modding-for-dummies.1102/

It gives some details about adding a Tornado Spawn point and I figure that we can leverage something like that and since it would only fix RNG, I don't know how wrong it'd be.

EDIT: idk how but when I wrote this, I didn't see "Spawn Chance" under the description. I think if we change that to 1 or something, it'll always spawn. Just an idea.

EDIT 2: After looking through, it seems that that's just the actual percentage so if we set it at 100, it might spawn every time. I don't have to PC version so if someone wants to take a look at that (if this might be a viable option), you could see if that could help at all.

England

For a practise run it would be ok. For a real run that is going to be submitted this is not allow as soon as you tweak one thing it opens up too much grey area and will be no different to using cheats. If you up one spawn rate it is only a small jump to why not just spawn one in using cheats.

Virginia, USA

That's a very good point. Even though the spawn rate is super annoying, I'd agree.

I'm also going to ¤most likely¤ do an any% run this weekend. I'll be at a hotel, though, so I won't be able to stream and probably won't even record so it won't count. It'll be mainly to see the effectiveness and get some splits.

Virginia, USA

I did a run (unrecorded)! I got a PB and it was all so terrible. Like...I just played so badly lol. But I still got a PB of 5:03:03. So what this tells me is that the route is pretty great!

England

Just finished a run it went pretty well only major error was Johnny Gat trolling me in the Pyramid with his abysmal path finding making me fail 3 times losing about 2m30s in the end. There were also still quite a few 15-20secs lost here and there from bad play or bad luck but still ended with a 4:31 IGT which was a 4:44:52 according to the timer on my phone. Respect went really well never really had to grind out any levels, only took 2 tags early on which I could have properly skipped, and I comfortable made enough to be able to take the University stronghold before the Demo Derby, not sure how consistent this is I have made it 2/3 time so it could have been one bad run.

I’ll properly do 1 more run sometime next week to get that sub 4:30 IGT then take a week or so off before picking it up to go through it mission by mission trying to find any skips or tricks to speed them up and also try to lock in if we need any tags or not.

Virginia, USA

Awesome!! I just added some splits to the resources here if anyone wants to run this and they won't have to redo any work.

During my run, I had to get 4 tags, total. Everything was very close. I also had an extra level of respect before Demo Derby but since it was that way in my splits, I still just did that first. I think I'll keep it that way, stay on the safe side. At least for now. I can always move it around later if it's consistent enough.

I noticed I was a lot closer on respect earlier on. After B1, I was riiiiiight on the edge. I did the 2 tags you see running up from the caverns and was just under so I had to do one extra before the samedi stronghold. It all worked out though :)

England

Did a run earlier which was pretty godly (Poseidon Alley Docks SW was at 2:20IGT 4 or so mins quicker than my 4:31 run with a late 2mins of lost time a 4:26 is the target for now) until it died due to getting a pushback but a couple of things of note did come out of it.

1.I finished Insurance fraud at 21mins IGT never seen anything better that 22 before. The best way is seemingly to just fall in front of the car while building adrenaline then switching to jump rag-dolling while in adrenaline this way seems to get it done the quickest.

2.Seemingly the key to getting respect that is needed relies on getting a good amount in Bleeding Out and Suburbs Strip Club these 2 missions alone done well sets you up to stay on track.

3.In Waste Not Want Not if you go to the far corner of the heli pad during the 1:30 countdown the guards rarely path find to you so a toilet break here is a good time to do so.

Victoria, Australia

Okay I'm back :) Have started re-learning everything and am making decent progress. I've only encountered one problem however and that is how to warp back to the start of insurance fraud after completing level 1.. Am i missing something and just being retarded?

I'm going to start streaming now so if you're awake it'd be awesome if you could stop by dude :)

Victoria, Australia

Got it, I was being retarded lol

Victoria, Australia

Tornado spawn is doing my head in man.. 3 runs this morning with a sub 13:30 down payment with no tornado spawn.. please lol :(

Also, where abouts in the run do we get the oppressor to be able to fly it after veteran child?

Virginia, USA

Nice, dude! And the oppressor is after Airborne Assault, I believe. After the one where you fly with Tobias and burn all the drugs.

The tornado spawn suuuuucks. At least it's better than Dampe, being so far into the OoT 100% run lol.

Sorry I didn't stop by! I need to follow you on Twitch :)

Victoria, Australia

No problems at all man, SR2 is pretty much all i'll be streaming from now on until I meet my goal except for when I stream with my girlfriend :)

I did 9 tornado attempts yesterday and not once did I get a spawn, however sellz was there and he let me know about save files interrupting each other so I'm thinking that's why I was having no luck.

So i've sorted out my save files and got a shortcut so I can delete them every time I want to start fresh :) Gunna be doing more practice tomorrow night and the night after, can't wait :D

And yeah I guess it's true it's not as bad as dampe, but at least you can farm dampe over and over, at least i'm getting lots of practice for the start of the run i guess lol

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