New runner, have some questions.
5 years ago
United States

Hi everybody! I started running yesterday, and I'm loving it. Current PB is 12:33, and looking forward to bringing that lower and lower.

A few questions: Do you folks have a discord server?

How much time does curry kill save? Is it only faster if you get both kills? Best I've been able to do is 1 kill. At that point is it even worth it?

I don't understand the swallow trick. So you're supposed to spit an enemy, and then immediately press down to also store the swallow? How quickly do you have to do this? I've sometimes gotten the spit and then been fast enough to get the swallow animation/sfx, but it doesn't seem to do anything? I'm really confused.

Is there a known way to manipulate rng in your favor? Seems like you can lose a great run just because Kracko or Dedede decide not to cooperate. So it just comes down to running over and over and over until you happen to get the rng to work for you?

Thank you!

Chriiis likes this
Massachusetts, USA

ngl idk any of it either i have the same questions but don't know how to make a forum.

North Carolina, USA

Hi! As far as I know, Kirby's Dream Land by itself does not have a Discord server, but discussion about the game tends to happen in the #speedruns-retro section in the Kirby Speedrunning Discord: https://discord.gg/zPAuT9e

And I can address a few of your questions based on what I know, though there are people with much better knowledge that are sure to comment here.

  1. I'm not sure exactly how much Curry Kill saves, but it's been suggested to me that Curry kill isn't necessary at all unless you are going for a top time. Getting it perfectly is tight, and for it to work best you need a specific boss pattern.
  2. Can't say that I know much about that, so I'll leave that to someone more knowledgeable to answer.
  3. In most places I've looked, people say that boss RNG is completely random and there's no way to manipulate it. At least in my experience, it seems that way. Someone below can correct me if wrong.
Edited by the author 5 years ago
ebloodycandy, Legs, and BlueyLewis like this
Minnesota, USA

A few questions: Do you folks have a discord server?

How much time does curry kill save? Is it only faster if you get both kills? Best I've been able to do is 1 kill. At that point is it even worth it?

  • Don't do it. It's not needed unless you're going for a top 5 time I would say. Does it help, sure. But you will lose time and reset more times in stage than anything else. My 11:33 and Mugg's old 11:29 didn't utilize Curry Kill at all. Most of the sub 12 times do not utilize Curry Kill at all.

Curry Kill will save time IF your movement is perfect and you get the perfect lolo/lala pattern to 1 cycle them. Followed by a 3 cycle lolo/lala. 3 cycle lolo/lala is more doable than a 1 cycle curry kill. If you miss a 1 cycle with Curry you are bleeding time and was pointless. I tell new runner to not learn it until they are comfortable with the game and want to contend with speedman or tanuki.

I don't understand the swallow trick. So you're supposed to spit an enemy, and then immediately press down to also store the swallow? How quickly do you have to do this? I've sometimes gotten the spit and then been fast enough to get the swallow animation/sfx, but it doesn't seem to do anything? I'm really confused.

  • This is a 8 frame window trick. Once you have spit an enemy out you have 8 frames to press down to create a swallow animation/sound. To use this trick to your advantage you need to be within a pixel or 2 of the next sprite and press spit immediately (typically a masshing action after sucking in) to spit immediately. If you are too far away (when you inhale there is an animation), get hit, or fly you lose this storage and TAS Spit will no longer work until you set it up again. TAS Spitting is useful only in a few select places (Green Greens, Whispy, Dedede). It's easy to do, but is situational and need to know when to use it for optimal movement.

Is there a known way to manipulate rng in your favor? Seems like you can lose a great run just because Kracko or Dedede decide not to cooperate. So it just comes down to running over and over and over until you happen to get the rng to work for you?

  • There is no known rng manipulations in the game when it comes to Kracko and Dedede. Kirby's Dream Land is a grind-fest game where you will run the game until it decides to award you a good time. This is why movement and lag reduction is so important in the run because of the amount of randomness this game has with its bosses. EVERY action Kirby does changes the randomness factor. move 1 tile left, changed, if you jump, changed. If you high jump and land and create little stars, that changes everything (and causes lag). Literally everything you do in the game changes the RNG factor of the game and so far there has been no successful findings on how to manipulate it.