Complaints in GUNDAM BREAKER 3
5 years ago
Louisiana, USA

To Whom It May Concern: I'm not new to speedrunning and have done it leisurely for about 5 years now and finally started streaming and putting myself out there. I'm proud and glad to be apart of the community here but I ran into some problems that are causing me some gripes and would prefer for a neutral party to help me with this. I'm typing this on a plane so hopefully by the time I come back someone has responded or we may have the issues resolved.

  1. They need to have consistent rules regarding runs and sub classes need to be made for all possible runs if the SUPER MOD is going to determine how we speedrun the game. Also what happens "IF YOUR RUN IS TAKEN DOWN FOR COPYRIGHTS" is still up for debate.

Example: Game Mechanic known as Funnels/Atomic Bazooka and such has now been added as unusable but they are not present in the rules that stand. This change was made after I broke the old world record using one of the above mentioned mechanics.

  1. ALL RUNS SHOULD BE WIPED or SUPER MOD finishes the page. It's hard to do runs when the rules I used to set my world record currently doesn't apply and are always change either DURING or RIGHT AFTER MY RUN is submitted.I was interrupted LIVE ON STREAM when there was no rules and no record that was said to be established up on the page and was told "My run was would be rejected because ANY% was not included in the speedrun and other mods agreed that was best because he was new and by himself.

(i.e Starting time started when I started mission 1-1 seeing how nothing is happening before the start of this mission and most games I speedrun you start during actual gamepaly or during first cutscene but in this game you select your mission and until you start it you are literally just standing there when not setting up or anything like that. Same way with end time is either at Boss Kill screen and not at some random point at which the SUPERMOD is choosing. I just submitted a COOP run with the same rules I used and its now being rejected and the way he is saying you must record time is not efficient based on gameplay.)

3.COMMUNITY ACCEPTANCE! The community is being ignored and are fighting to get simple things acknowledge in the game. FINALLY got ANY% only after SUPERMOD was confronted about jumping in my stream and many people found it rude. The community needs to be heard and have a place to join up. I believe a private discord server devoted to the game like MOST games should be established and not the MODS personal Discord Server.

  1. Guidance: The SuperMod asked me for help and even said he knows nothing about what he is doing but because of our history I doubt he takes anything I say seriously and the information is regarding speedrun management. I said its kind of crazy to say you don't have an ANY% when the game technically doesn't require you to beat every mission to pass. Our last twitter exchange was read and never replied back regarding changes that needed to be made.

I'm not sure if this person thought they would be the only person to speedrun this game or would be the best at speedrunning it but at this point I'm not sure if I want to continue to try beating my own time seeing how everytime I practice on stream the moment I discuss anything its being banned or the rules have magically changed. They have other people I know wish to speedrun this game but are afraid to speak up out of backlash but at this point I'm tired of being the voice of reason. I only wanted to do an ANY% run and I played by the rules to get on the leaderboard but I don't want others to suffer based on my pride so if someone can look into this I'd really appreciate it.

goldsoul_t likes this
Richmond, VA, USA

Hey @8bitoffun sorry about your negative experience, as a nuetral 3rd party, I'll give you my take based on what you mentioned. Do keep in mind that there are (at least) two sides to every story so I won't be condemning anybody since I wasn't there to see anything myself.

  1. I went ahead and checked out the leaderboards, and it looks like there are currently only two runners (Yourself and the aforementioned SuperMod) so while I agree with you, rules need to be set in place, the boards are fresh and as such will take time, teamwork and cooperation to create a set of rules that are clearly stated and easy to interpret. While I don't know the ins and outs of that game, some common run types (which are in place in many games because of the ease of explanation) are Any%(allowing any means necessary to reach the end game), No Major Glitches/Glitchless(depending on the game allowing some minor/no glitches to reach the end game) and 100% (beat the game in it's entirety). I see the game currently has two active runners with three submitted runs and ~a dozen different categories. You can see why this may get confusing for anybody even interested in learning the game, so it may be advisable to cut back the categories into easier to digest rules until the game grows big enough to support a dozen different categories. Any% is anything goes, glitchless means no glitches and 100% can even be separted into glitchless and glitches allowed.

  2. I welcome anybody from SRC to my stream so I can enjoy their company, but I tend to agree that showing up to criticize my run would get under my skin. I would also suggest the two of you settle for less categories (as stated above) with more concise rules (letting Any% be exactly that, no limitations on usable strategies and glitchess being just that) or something to that effect. Also note, when you start and end you timer doesn't matter because the mod should ALWAYS be re-timing the run from the acceptable start and stop times to maintain accurate leaderboards. You don't even need a timer to run a game, although it certainly helps.

  3. If the game has a community, then the community should be driving the game if everything is being done correctly. The MOD (yourself included as a MOD of the game) is nothing more than the implementer of the community consensus. In the instance that the community is split, it is up to the MOD(s) to try to compromise and meet as many community expectations as possible. SRC has a forums for the game that can serve as a meeting ground to workshop ideas and an archive of previous discussions ( https://www.speedrun.com/Gundam_Breaker_3/forum ). I agree discord is another option, as long as the rest of the community has discord. It's safe to assume however, that anybody wishing to submit runs here has an SRC account and can contribute on the forum.

  4. The guidance lies within the ability to compromise and agree on certain terms for the rules. A leaderboard with constantly fluctuating rules is a poorly run board. I would (again) recommend sticking with very basic, easy to understand categories and working from there IF the game grows, not because somebody wants to have XX World Records. IMO having "Main Story 100%- Standard/Casual/Hardcore/Extreme/NewType" then the same categories for multiplayer is highly excessive for a leaderboard with 2-3 people. I moderate SF2GB leaderboards and we have around a dozen runners and just in the last week added the second category to give an example. I think, even though you may want this multitude of categories, you'll find rules much easier to agree upon, and manage boards if you dropped the number of categories. Just to explain what I mean to give a clear example. Gundam Breaker 3 Categories. 100% Rules: 1: Timing begins when Mission 1-1 is selected 2: Timing ends when "Mission Completed" on 5-10

  1. "Standard" difficulty must be used and all missions must be completed.
  2. Glitches and any strategies to complete are allowed. Or something similar to that makes the rules easy to interpret and clear.

Hope this helps and good luck getting those boards in shape, I know you all can do it and sorry for typing a book.

Edited by the author 5 years ago
goldsoul_t likes this