Update to the leaderboards?
2 years ago
Maryland, USA

Since the new patch you can no longer access the hatch unless you're the last survivor. Kind of makes the top of the leaderboards for escaping unobtainable unless everyone dies which isn't really a speedrun. More of just luck or manipulation. Should the leaderboards be updated to reflect the current state of the game?

Edited by the author 2 years ago
squirrelpool, Aqua_boy0 and 2 others like this
Ontario, Canada

I agree!

Belgium

I agree!

DerSnatchaTTV likes this
Rhineland-Palatinate, Germany

I agree, my friends and i did a good job (not the best, but it wasn't bad either), but only landed on 21st place. I would run that category more often, if the leaderboard get renewed.

Aqua_boy0 likes this

Show us in a perfect private match, that the current escape times are not beatable. We can't just update the leaderboards on guesses.

kismet_cat, pizzzer, and Aqua_boy0 like this
Essex, England

I'll be testing this out later today (hopefully in an hour or so.) If anyone wants to join me in a private game to see if it is beatable then please DM me here or on Discord.

Maryland, USA

If I wasn’t at work right now I would join. but I’m eager to hear Howezy’s results. I appreciate you mods for checking up on this thread. I’m sure you’ll find that because the hatch no longer spawns unless there is only 1 survivor in the trial, a sub 2 minute run might be impossible. Unless the killer is AFK, people DC, or the survivors intentionally die theres just now way to escape without leaving through the exit gate which adds too much time to any speed run. I’d be willing to do this in a private match after work as well (7pm Eastern time for me)

Aqua_boy0 likes this
Rhineland-Palatinate, Germany

You also changed the Mori (Pre Patch 4.4.1) category into a old category even though you could beat those times. I think its not about if its beatable. Escaping with a key would always been faster than opening the exit, just like old moris usually got faster kills than the new ones.

pizzzer and Aqua_boy0 like this
Belgium

good point.

pizzzer likes this
Maryland, USA

I think what Snatch is saying is the bigger point overall here. In the top 10 times for the SWF any %, only 1 of those escaped through an exit gate. Every other time is through the hatch. Sub 2 minutes just is not possible while opening an exit gate unless the killer is AFK. it's the difference between clicking 1 button to open a hatch and end the run vs finding an exit gate, opening the door, then running out. I am about to run some custom games on stream and I'll link the VOD to show this later

Maryland, USA

So this is definitely not the most optimized run, but the result is pretty clear. Even with the killer not playing we struggled to get anywhere close to 2 minutes completing every gen and opening the door. We could consistently finish gens just under 2 minutes, but the added time to reach and open a door just makes sub 2 minutes unobtainable. Another thing worth mentioning, almost every record on the list uses the old Built To Last perk, and that's been changed significantly. You no longer automatically replenish charges, you have to hop in a locker for 12 seconds for them to come back. The hatch change and the changes to built to last alone pretty much call for just a new SWF escape leaderboard. Here's one of the clips of us trying without the killer even playing

Aqua_boy0 likes this

@DerSnatchaTTV It's not a problem to create a new one. We will just run out of space at some point.

pizzzer and Aqua_boy0 like this
England

I can see the issue with the hatch not spawning so the only option is to escape via the door.

The problem we have with certain runs is RNG and hatch vs door, yes Hatch is quicker if people kill themselves on hook and you escape, its not easy to keep making new categories as we have a limited number of databases.

We need to look at runs and looking at it it does look like we need a new category

Edited by the author 2 years ago
pizzzer likes this
Rhineland-Palatinate, Germany

Yeah, i get that you have a limited amount of databases, but i think a lot more people would run in a new escape% than in the one rn because the best times are not even close to being beatable

Essex, England

Theorycrafting here:

It takes 22 seconds with commodius + BNP + That Yellow add On With 2 on for Proove Thyself, (x2 if 2 sets of survivors start opposite ends) Then about 10 seconds to next gen all of you, then 40 seconds takes you down to 1 gen, 10 seconds to last gen then 20 seconds if all four are on, then 10 seconds to gate, 17 seconds to gate (with Wake Up) then 3 seconds to escape makes 135 seconds or 2 mins 12 seconds, which is longer than current WR.

Thats even with super lucky gen placement, and no interaction with killer, If everyone ran No Mither/Reisllience too, thats 9% off this time which makes 1:59 possible. Again with superduper luck. And in that ive included 9% for running which isnt a thing, so its actually more like 2:02 (or with Hope, maybe 2:01) Maybe Sprint burst might shave a few seconds off this to a 1:56/1:57

Aqua_boy0 and DerSnatchaTTV like this
Maryland, USA

I personally want to believe that sub 2 minutes is possible, but without PERFECT rng I just don’t see it happening. Even then it almost wouldn’t be a legit run because I feel like the killer would have to not play or give up

England

We have archived the old one and we have setup a new Escape category, only runs after 5.3.0 will be accepted.

pizzzer and Aqua_boy0 like this
Maryland, USA

Thank you guys!