what do you think of doing a category by lvl. It can be interesting. on the other hand, the level will have to be repeated at each attempt to avoid that there is no more block to slow us down (after a passage). I am waiting for your comments
This game does not allow you to select the level you want to play. Therefore, start from the continuation of the previous stage, reduce all LIFE in that stage, or restart the app during that stage and start over. However, in that case, I thought it would be unfair because the obstacles on the stage are moving even before you move the ball. The only time this problem can be solved is when you have to "reduce all LIFE on that stage", so it may be possible to implement this category if it is limited to that.
I see your point of view but for me sela is totally feasible even if we cannot choose the lvl. moreover there is the roulette which can make us fall at random on a lvl and and we can start it again if we do not finish it
How do you resolve the unfairness caused by obstacles moving before you touch the ball?
it's a good question
I did a test and there are two possibilities
already the stopwatch starts again from the beginning even if the player does not know how to move
case number 1: play on the maps as usual: there fake empty all the remaining life and press the button "restart level". it will keep the level at the start of the cycle
case number 2: do it at roulette: on each attempt, quit and come back to the level
If you enter LEVEL in roulette, the obstacle is moving before you move the ball. So case 1 is good.
it's the same thing in normal, if you finish a lvl and you launch the next level, the ball how by moving alone
An update came in on January 20th to include an advertisement after STAGE 3, which will affect the times. Therefore, we will separate the leaderboards for 1-4. Previous times will be archived. This applies to both Any% and Skips.