TASing this
5 years ago
Rhône-Alpes, France

Hey there, saw the run of this game at AGDQ and I'm interested in tasing it, so I looked it up. I'm wondering, is the european version overall faster or is it just easier than the US version? Just so I know what version I start with. I'll take a look at the routing for now.

California, USA

My instinct is that the European version is faster because it allows for long falls.

Rhône-Alpes, France

Alright then, sounds good enough to me. Also at the end of your run when you demonstrated the infinite death loops you said that you have a one frame window to avoid death, so I was playing with that but I wasn't sure what you were poiting at, because I couldn't find a frame where I could jump out of instant death spikes or stuff like that. Just wondering since that could modify the routing quite a bit.

California, USA

It was honestly just a guess on my part. I've found especially during screen transitions that I could jump just before hitting certain death and escape it. It's definitely a tight frame window.

Rhône-Alpes, France

Ah alright, I'll try on screen transitions, thanks.

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