Timer start needs to change.
5 years ago
United Kingdom

Hi, I have been routing this game slowly for a good 6 months and I am happy that someone else is now interested in the game as it gave me the boot I needed to finally finish my work.

However, the timer really shouldn't be set where it is and should be set when the Start button is pressed to start the game or pressed to skip the first cutscene, for the reason that this is easier to get consistent. It will also be easier to coordinate with techs in a marathon environment.

Edited by the author 5 years ago
France

Hey ! Nice to see someone else interested in running this game too :).

I've set the start there because I wanted to get consistent with my splits since I split there on level transition too (using autosplitter) and since it's a visual change on which we can split but I've to admit it's definitely not the best place to start.

So I changed the start to "Timer starts when the beginning cutscene ends" so we can choose to watch the cutscene or not.

Trazmatix likes this
United Kingdom

Thanks, I am running this on original hardware so I don't have that option, almost finished with my resources park for this game so my initial routing isn't far behind.

Edited by the author 5 years ago
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